Nintendo Switch Sales Reached 17.79 Million Units; Super Mario Odyssey Crosses 10 Million Mark

Apr 26, 2018 at 04:10am EDT
Nintendo Switch

The latest Nintendo Switch sales were shared by the company during today's earnings release
for the fiscal year ended in March 2018.

Hardware Nintendo Switch sales reached 17.79 million units globally, thus surpassing the forecast. Meanwhile, software Nintendo Switch sales also went above the estimates with a combined 68.97 million units figure.

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Needless to say, the lion's share was taken by Nintendo's own titles. Below you can check the best-selling games for the platform which have crossed the million threshold.

Super Mario Odyssey
Japan - 1.91M units
Overseas - 8.5M units
Global - 10.41M units

Mario Kart 8 Deluxe
Japan - 1.68M units
Overseas - 7.54M units
Global - 9.22M units

The Legend of Zelda: Breath of the Wild
Japan - 0.70M units
Overseas - 5.01M units
Global - 8.48M units

Splatoon 2
Japan - 2.61M units
Overseas - 3.41M units
Global - 6.02M units

ARMS
Japan - 0.47M units
Overseas - 1.38M units
Global - 1.85M units

Xenoblade Chronicles 2
Japan - 0.31M units
Overseas - 1.01M units
Global - 1.31M units

Kirby Star Allies
Japan - 0.5M units
Overseas - 0.75M units
Global - 1.26M units

Lastly, Nintendo released a forward-looking statement for the next fiscal year ending in March 2019.

Consumers have been very receptive to the new concept introduced by Nintendo Switch as a home gaming system that they can take with them to play anytime, anywhere, with anyone, which helped it maintain its favorable momentum during this fiscal year. Looking ahead, we plan to leverage this momentum to reach an even broader range of consumers and expand the installed base of the hardware.
Specifically, we released Nintendo Labo in April as an offering of a new way to play, and then we are slated to release Mario Tennis Aces in June, as well as the latest entry from the popular series, Super Smash Bros. (temp.) within the year. We expect to release several hit titles from other software publishers as well. Then in September, we will begin offering the Nintendo Switch Online paid service to expand the online functionality of Nintendo Switch. Our goal is to take full advantage of the platform by continuously introducing compelling new software while further increasing sales of popular titles that are already in the market.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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