Nintendo Switch 2 DLSS Support, Better Ray Tracing May Not Be Enough to Match Even Xbox Series S Performance

Sep 12, 2023 at 05:49am EDT
Nintendo Switch 2

The Nintendo Switch 2 is said to support NVIDIA DLSS technology and sport better ray tracing hardware than Sony's and Microsoft's consoles, making the console a huge step up from its predecessor. These, however, may not be enough to match the performance and visuals the other current-generation gaming systems are capable of.

Discussing the reports that are circulating online, Digital Foundry's Richard Leadbetter made an interesting observation regarding the new Nintendo console, saying that while DLSS and better ray tracing hardware may give the system an edge over the other systems powered by AMD technology, they may not be enough even to match the Xbox Series S performance, as sheer brute force compute and memory bandwidth are difficult to overcome in the mobile space, which is where the Nintendo Switch 2 is likely to belong like its predecessor.

Related Story CAPCOM Reportedly Has No Desire To Remake Resident Evil 5 Right Now, But Fan Demand Will Force Its Hand Eventually

Alongside commenting on the potential Nintendo Switch 2 specs, Digital Foundry also made some other observations on the console's capabilities of running Unreal Engine 5-powered games. Since the release of the original Matrix Awakens demo, the engine has been improved quite a bit and is a lot more scalable, thus making it lighter to run. Additionally, it's in NVIDIA and Epic Games' interest for the engine to run as smoothly as possible on the console, as the system may become as popular as the original Switch, and it could be a great showcase of NVIDIA's DLSS and ray tracing hardware capabilities.

The Nintendo Switch 2 console has yet to be officially revealed. We will keep you updated on the system as soon as more come in on it, so stay tuned for all the latest news.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.