85%
Highly Likely
There is little doubt that the Nintendo Switch 2 launched with far more third-party support than the original Switch did eight years ago.
Back then, the shift to a hybrid console was still a gamble, and Nintendo was coming off the colossal flop of the Wii U, which made third-party developers understandably wary of spending their precious resources on ports for the Switch. That meant only three third-party games were available in March 2017: Just Dance, Bomberman, and Skylanders. Not exactly heavy hitters.
Compare it with the Nintendo Switch 2 third-party launch lineup:
- Street Fighter 6 (Capcom)
- Cyberpunk 2077: Ultimate Edition (CD Projekt Red)
- Hogwarts Legacy (Avalanche Software / WB Games)
- Kunitsu-Gami: Path of the Goddess (Capcom)
- Split Fiction (Hazelight / EA)
- No Man's Sky – Nintendo Switch 2 Edition (Hello Games)
- Suikoden I & II HD Remaster (Konami)
- Civilization VII – Nintendo Switch 2 Edition (2K / Firaxis)
- Hitman: World of Assassination – Signature Edition (IO Interactive)
- Sonic X Shadow Generations (Sonic Team / Sega)
- Fortnite (Epic Games)
The incredible success of the original Switch and Nintendo's smart choice to pursue what is essentially a 2.0 edition with its successor made it far easier for developers to invest in supporting Nintendo's platform. So easy, in fact, that the problem reversed itself: now, there were too many developers who wanted to get access to the Nintendo Switch 2 devkits, which led to the big studios obtaining priority access while many others were left wanting, thus inevitably delaying their ability to release games on the console.
The situation still hadn't improved by July. As recently as early October, we received word in an exclusive interview that War Thunder developer Gaijin Entertainment had still not received its Nintendo Switch 2 developer kits.
Now, though, insider Nate the Hate (who had also confirmed in late August that many developers were still waiting for their kits) wrote that the situation has 'largely been resolved'.
In the case of Call of Duty… it doesn't mean they got a devkit super late, either. Just late enough that they couldn't get the work done to launch the game sooner. The devkit delivery situation has largely been resolved.
In the earlier portion of the statement, Nate was referring to Jez Corden's recent rumor that Activision is preparing to launch a Call of Duty game for Nintendo Switch and Nintendo Switch 2 soon, thus abiding by the 10-year deal made by owner Microsoft with Nintendo as part of the stipulations to get the Activision acquisition through the regulatory gates.
With more developers having access to Nintendo Switch 2 devkits, fans should prepare for a deluge of ports in 2026-2027, especially with the new console outpacing its predecessor in sales figures.
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