[UPDATED] New World Trading Temporarily Disabled due to New Exploit

Nov 2, 2021 at 09:04am EDT
New World

[UPDATE] All trading systems in New World have now been re-enabled.

[ORIGINAL STORY] A new gold duplication exploit was identified yesterday by Amazon Games, leading the developers of New World to temporarily shut down all forms of trading in the MMORPG. That includes both the Trading Post (the game's auction house, essentially) and direct trading between players.

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A patch should be forthcoming, with more information expected to be shared by Amazon Games in the next few hours.

We are aware of a possible gold duplication exploit that has been circling and we are temporarily disabling all forms of wealth transfer between players (ie. sending currency, guild treasury, trading post, player to player trading).

Any player that has engaged in the use of this exploit will be actioned against.

Once the gold duplication exploit has been investigated and we are ready to turn on wealth transfer again, we will update this post.

[...]

Thank you for bringing this gold duplication exploit to our attention. Please do not take advantage of this; we will take the gains back and penalize those involved. This is a temporary exploit that only occurs with the economy control in place that we are correcting.

[...]

We’ve identified an exploit and will be banning individuals who were using it. We will have trades off for tonight while we work through and test a fix for the problem. A patch for this issue will be released as soon as possible. We will have another update in the morning Pacific time.

This isn't the first exploit suffered by New World so far, though Amazon did manage to patch the previous issues, which led to the reactivation of character transfers between servers. At last, players are now able to reunite with their friends wherever they are located, following the huge queues caused by the massive popularity at launch.

Stay tuned for our full New World review, coming soon on these pages.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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