Microsoft Flight Simulator Continues to Look Stunning in New Snow Video

Jan 1, 2020 at 01:57pm EST
Microsoft Flight Simulator

It's 2020, which means we're now in the year that should (barring any unfortunate delays) deliver the comeback of Microsoft Flight Simulator after so many years  (fourteen, to be exact) without a new installment.

To celebrate this occasion, the developers published a brief new video showcasing the game's stunning, lifelike visuals in snow environments that fit the Winter season. Make sure to enable the 4K option if you have an UltraHD display!

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Official partnerships announced with real aircraft manufacturers so far include:

The game, developed by French team Asobo Studio (A Plague Tale: Innocence), will pull massive amounts of data (2+ petabytes) from Bing Maps via the cloud while Microsoft's Azure AI uses photogrammetry to generate literally photorealistic models of the real Earth. Real-time weather data will be used as well, so you can expect to be flying in a storm if you're somewhere in the world where there is actually a storm going on at that same time. Physics is also reportedly very realistic, which makes sense since this is a simulator game after all.

The developers also revealed a while ago that support for Virtual Reality devices on PC is something that's a 'high priority', while ray tracing support is already in. Microsoft Flight Simulator shouldn't be that taxing on your system, either, thanks to the scalable engine.

An Xbox version of the game is also expected to release at a later point, though it is unclear exactly when. Oh, and there's also an extra video shared two days ago by the official NVIDIA GeForce Twitter account. Needless to say, it looks just as great. In case you missed it, check it out below.

If you're eager to try it out, you can sign up for the Insider Preview Program on the official site.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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