Lost Soul Aside Gets Free Demo and Launch Trailer, But the First User Reviews on Steam Aren’t Great

Aug 29, 2025 at 04:30am EDT
Lost Soul Aside

Lost Soul Aside, the long-anticipated action game developed by Ultizero Games (and initially made by a single man, Yang Bing), is finally out now on PC and PlayStation 5. The developer has released a free demo on both platforms to give users a taste of the game before committing to the full expense of $59.99 (for the base edition; the deluxe one is $10 more expensive). According to the studio, the demo allows players to experience selected combat encounters from the full game, try out different abilities and weapons, and face challenging boss fights.

To celebrate the launch event, there's also a launch trailer, which we've embedded below. However, earlier user reviews on the Steam platform are not promising. Only 54% of 247 reviews submitted up to this point are positive. In most cases, users report their first impressions of a game that is still rough, unpolished, and with performance issues. That perhaps explains why publisher Sony did not send out review codes in advance to the press, as they practically always do.

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The official X account of Lost Soul Aside has already addressed a specific bit of feedback regarding cutscene issues that will be fixed with an upcoming patch:

We have received your feedback regarding the performance of certain cutscenes in the prologue of Lost Soul Aside. Currently, some of these cutscenes are pre-rendered 4K/30fps videos, which may cause occasional stuttering during playback. We sincerely apologize for any inconvenience this may have caused and appreciate your understanding. The Lost Soul Aside team is actively working on optimizations, and future updates will address this to deliver a smoother gameplay experience.

It sounds like it may be best to wait a while longer before jumping into the game and trying to rescue Kaser's sister, Louisa, and save humanity in the process.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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