Loot Boxes Should Be Self-Regulated or We’ll Do It Ourselves, Says UK Gov

Jul 18, 2022 at 02:00pm EDT
Loot Box UK

After nearly two years of collecting and analyzing evidence, the UK government has finally issued a definitive response on the matter of loot boxes in the games industry. In short, the government is calling for platform providers and the industry as a whole to self-regulate as it would be better than drafting specific legislation; however, if that doesn't happen, it will consider legislative options in the future.

The call for evidence has shown that the purchase of loot boxes may be linked to a variety of harms. In particular, there is robust evidence of an association with problem gambling. However, research has not established whether a causal relationship exists between the purchase of loot boxes and problem gambling and there are a range of plausible explanations that could underpin this association. 

Related Story Games With “Paid Random Items” Like Loot Boxes Will Carry a PEGI 16 Rating Starting This June

[...] The government is calling on games companies and platforms to improve protections for children, young people and adults and for all players. An industry-led approach, at least in the first instance, avoids the risk of unintended consequences which may be associated with legislation, and can enable the development of tailored tools and information that work across what is a varied sector. Industry-led measures would be adaptable, and may be more able to keep pace with a fast-changing environment for in-game purchases, in comparison to legislative option.

While our view is that it would be premature to pursue legislative options with regards to loot boxes without first pursuing enhanced industry-led protections, we will not hesitate to consider such options if we deem this necessary to protect children, young people and adults.

The response also includes an assessment of whether the Gambling Act should be amended to include loot boxes. Despite the House of the Lords Select Committee on the Social and Economic Impact of the Gambling Industry's stance, the UK government does not currently plan to classify loot boxes as gambling.

After careful consideration, the government does not intend to amend or extend the scope of gambling regulation to cover loot boxes at this time. In doing so, we have considered regulating loot boxes as gambling as one means of achieving some of our objectives to mitigate the risk of harms for children, young people and adults, and have concluded that it would come with significant limitations which make other policy solutions to achieve the same ends preferable.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.