Little Nightmares III Gets Delayed to 2025

May 31, 2024 at 01:30pm EDT
Little Nightmares III

Today, Supermassive Games and Bandai Namco announced that Little Nightmares III has been delayed to 2025. The developer and publisher jointly shared this message on Twitter/X:

Ever since the announcement of Little Nightmares III at gamescom last year, we've been thrilled to see our community buzzing with excitement and anticipation.
The teams at Supermassive Games and Bandai Namco Europe have been working hard towards delivering the best experience possible for the next entry in the franchise. As much as we can't wait for you to return to the Nowhere, we also want to make sure we give the game the care and love it deserves. Quality is a top priority for us, and we know you feel the same way.
For this reason, we've made the decision to shift the release of the game to 2025. We'll be sharing more about Little Nightmares III later this summer, so please bear with us and look forward to further updates.

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The game was announced last year during Geoff Keighley's Gamescom Opening Night Live. Here's what little we know about Little Nightmares III:

In Little Nightmares III, you follow the journey of Low & Alone, as they search for a path that could lead them out of the Nowhere. Trapped within the Spiral, a cluster of disturbing places, the two friends will have to work together to survive in a dangerous world full of delusions and escape the grasp of an even greater threat lurking in the shadows.

For the first time in the franchise, face your childhood fears together with a friend in online co-op, or in solo with an AI companion.

Little Nightmares III will be released for PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S|X, and Nintendo Switch.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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