Kingdom Come: Deliverance Creator Will Now Focus on Bringing the IP to the Big (or Small) Screen Rather Than Making a Third Game

Feb 24, 2026 at 06:15am EST
Daniel Vavra dressed in medieval armor stands in front of the 'Kingdom Come: Deliverance II' logo.

Website CzechCrunch has revealed that Kingdom Come: Deliverance creator Daniel Vávra, who co-founded Warhorse Studios and served as the Game Director and Lead Writer for the franchise's two released installments, will focus on bringing the IP to cinema or television rather than working on a third entry.

The news was shared by Warhorse CEO Martin Frývaldský, who explained:

Related Story Warhorse Pins Next Kingdom Come: Deliverance to 2027-2028, But Stops Short of Calling It KCD 3

Dan has a new role. That's the creation of the Kingdom Come movie. We have been moving the Kingdom Come brand away from video games for some time now. So far, we have been in comics, concerts, and tourism, but the film has attracted us the most. That is why Dan and I are working on getting it onto the screen or the big screen. There is also a draft script. We feel the interest from the film world, negotiations are already underway. We don't just want to sell the rights, we want the film to be what we imagine it to be.

However, Frývaldský also clarified that this isn't a breakup with Warhorse for Vávra:

I'm sure people will wonder if this is some kind of breakup with Warhorse. No, on the contrary, Dan himself wanted to move on. He made three games that were a global success, he has been wanting to try something different for a long time. Getting Kingdom Come to the screen or the screen in the next few years is another milestone that we want to achieve, and that is Dan's new role. You won't see him in the office every day anymore, but in a broader sense, he is still part of Warhorse.

We would have to be blind if we didn't realize how much our brand has grown. In fact, Dan Vávra's new position could be called transmedia director. In any case, we see the film as a complement to our game creation, which can be extremely successful in its own right.

In the interview, Frývaldský even revealed that Warhorse had already been approached about adapting Kingdom Come: Deliverance after the first game. However, the arrival of COVID meant discussions died down for a few years. Now, following the amazing success of the new game (over five million units sold), the studio is more interested than ever in pursuing this venue.

It would be just the latest in an ever-growing list of game adaptations for cinema or TV. Historically, they haven't fared well, but that is slowly changing with the likes of The Last of Us, Super Mario, Fallout, and Sonic, to name a few.

As for Daniel Vávra, we're sure that even in his new position, he'll continue to make controversial comments on social media, like when he criticized Obsidian for not making an innovative game since Fallout: New Vegas.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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