Killing Floor 2 Runs at 1800P on Xbox One X; 4K Would Have Had Too Much of a Frame Drop

Jul 29, 2017 at 11:00am EDT
killing floor 2

Earlier this week, Tripwire Interactive officially confirmed that their cooperative first-person online action game Killing Floor 2 would launch on Microsoft's Xbox One console on August 29th, priced at $/€ 39.99 and £29.99 with all of the previously released content packs (The Tropical Bash, The Descent and elements of The Summer Sideshow).

Contextually, the same press release boasted that Tripwire had been working on Xbox One X specific enhancements, including 4K support. That said, given the broad range of 4K support we've seen on consoles with both PlayStation 4 Pro and Xbox One X, we reached out to Tripwire Interactive in order to find out more details.

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Dave Elder, Senior Graphics Programmer on Killing Floor 2, had this to say:

Xbox One X was a very smooth and easy platform to develop for. It took very little engineering effort to get our base Xbox One game running on the Xbox One X. It took maybe 4 hours of programming effort total.

Killing Floor 2 runs at native 1800p, fixed resolution (no checkerboarding) on Xbox One X.  We did experiment with true 4k rendering, but the frame rate drop was a bit too significant. 1800p provides the optimal balance between visual quality and performance in Killing Floor 2.

We don’t have a specific frame rate target for XBox One X, although the game does run at higher frame rates than the base Xbox One, even at 1800p resolution. We will be using Ultra textures on Xbox One X.  We are also increasing the resolution of our shadow maps and shadow draw distance.

For comparison, Killing Floor 2 on PlayStation 4 Pro also features Ultra textures and 1800p resolution, though it uses checkerboard rendering rather than native resolution. We also asked whether there were any current plans to introduce HDR support on any platform, but the answer was negative.

It looks like the definitive version of the game will continue to be on PC only, where Killing Floor 2 also benefits from more detailed gore powered by NVIDIA Flex technology.

In case you haven't tried the game yet, check out our review by Kai.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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