FTL Makers To Release Into the Breach on February 27th; Writing by Chris Avellone

Feb 7, 2018 at 01:00pm EST

Subset Games of FTL fame (consisting of two developers, Justin Ma and Matthew Davis) announced that their new game, Into the Breach, will be available for Windows PC via Steam on February 27th. It's also expected to be available for Mac and Linux PCs, although at a later date; consoles and mobile devices will be considered for porting but are not a priority, according to Subset Games.

Into the Breach's premise is very reminiscent of Pacific Rim, in case you're familiar with the movie whose sequel will hit theaters next month. Into the Breach features writing by Chris Avellone and music by Ben Prunty. Below you can find a brief description of its main features.

Related Story Spellbreak, Into the Breach and Diabotical Are Free on Epic Games Store

The remnants of human civilization are threatened by gigantic creatures breeding beneath the earth. You must control powerful mechs from the future to hold off this alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game from the makers of FTL.

Key Features:

  • Defend the Cities: Civilian buildings power your mechs. Defend them from the Vek and watch your fire!
  • Perfect Your Strategy: All enemy attacks are telegraphed in minimalistic, turn-based combat. Analyze your opponent's attack and come up with the perfect counter every turn.
  • Build the Ultimate Mech: Find powerful new weapons and unique pilots as you battle the Vek infestation across Corporate-Nation islands.
  • Another Chance: Failure is not an option. When you are defeated, send help back through time to save another timeline!

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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