Hytale, the long-awaited Minecraft-like game that was recently resurrected by its original creator, Simon Collins-Laflamme, and is now due to be out tomorrow on January 13, 2026, has just hit another milestone in its incredible comeback story, as Collins-Laflamme announces that the development costs for Hypixel Studios as it builds Hytale in early access have been fully funded for the next two years based on pre-order sales alone.
The game isn't even out yet in early access, but the community that has built around it since work on the game first started in 2015, and stayed with it after it was acquired by Riot, only to be shuttered by Riot and the team disbanded, and then revived within the last few months have shown that they are very excited for Hytale to finally be here.
"Pleased to announce that we have officially secured the next two years of development costs through pre-purchases," Collins-Laflamme wrote in a post on X (formerly Twitter). "Combined with my personal commitment of ten years, we are looking very strong for the future. Thank you for all the support. Hytale is saved. We are almost home."
The Minecraft-like MMO has been a long time coming, and tomorrow's early access launch not only represents a new chapter for the game and the studio but also an incredible accomplishment for the team to be able to get it out of Riot's hands and across the finish line for release.
Of course, a whole new challenge begins once it is live and in players' hands, but at least the team at Hypixel Studios has the chance to see if they're up for that challenge, instead of the game lying dead in a waste basket of Riot-owned IPs, left wondering if they could have ever made something truly great with Hytale.
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