“Hytale Is Saved” Says Hypixel Founder as the Studio’s Next Two Years Are Funded On Pre-Order Sales Alone

Jan 12, 2026 at 02:31pm EST
A battle scene from the game Hytale shows characters facing an ice dragon, with the game's logo visible in the upper left corner.

Hytale, the long-awaited Minecraft-like game that was recently resurrected by its original creator, Simon Collins-Laflamme, and is now due to be out tomorrow on January 13, 2026, has just hit another milestone in its incredible comeback story, as Collins-Laflamme announces that the development costs for Hypixel Studios as it builds Hytale in early access have been fully funded for the next two years based on pre-order sales alone.

The game isn't even out yet in early access, but the community that has built around it since work on the game first started in 2015, and stayed with it after it was acquired by Riot, only to be shuttered by Riot and the team disbanded, and then revived within the last few months have shown that they are very excited for Hytale to finally be here.

Related Story Hytale Surpasses 10 Million Mod Downloads Becoming One of the “Fastest-Growing Mod Communities” on CurseForge

"Pleased to announce that we have officially secured the next two years of development costs through pre-purchases," Collins-Laflamme wrote in a post on X (formerly Twitter). "Combined with my personal commitment of ten years, we are looking very strong for the future. Thank you for all the support. Hytale is saved. We are almost home."

The Minecraft-like MMO has been a long time coming, and tomorrow's early access launch not only represents a new chapter for the game and the studio but also an incredible accomplishment for the team to be able to get it out of Riot's hands and across the finish line for release.

Of course, a whole new challenge begins once it is live and in players' hands, but at least the team at Hypixel Studios has the chance to see if they're up for that challenge, instead of the game lying dead in a waste basket of Riot-owned IPs, left wondering if they could have ever made something truly great with Hytale.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

Follow Wccftech on Google to get more of our news coverage in your feeds.