Saros: The Best Weapons for High Damage and Stagger

Apr 27, 2026 at 08:00am EDT
A character in the game 'Saros' wearing a detailed armored suit with the name A. Devraj visible on the chest, set in a dimly lit environment.

While Saros offers a diverse arsenal of Soltari weaponry, two specific Shotgun variations stand out as the undisputed best choices for clearing biomes. If you are struggling with fast-moving enemies or bosses that leave little opportunities for you to attack, using Stalwart or Annihilator Shotguns is the most effective way to turn the tide.

How to Unlock Shotguns

Shotguns are not available in the starting area. You will unlock them for the first time in the second biome, the Ancient Depths.

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The Power of Stagger Damage

Still, what makes every Shotgun superior to other early-game weapons is their ability to deal Stagger Damage.

The Best Shotguns Variations

The Stalwart Shotgun (Alt-Fire: Pellet Wall)

The Stalwart Shotgun with Pellet Wall is arguably the best weapon in Saros because it removes the traditional weakness of shotguns: range.

The Annihilator Shotgun (Alt-Fire: Pellet Grenade)

If you prefer a high-risk, high-reward playstyle, the Annihilator Shotgun is the best choice for close-quarters combat.

Ease of Use vs. Power

Unlike technical weapons like the Ripsaw Chakram, which require a different, almost counterintuitive approach to be effective, these Shotguns are incredibly forgiving. The Stalwart Shotgun, in particular, is the most reliable tool for progression, even if you use one at a low level, because it combines high damage Stagger with enemy-seeking projectiles that allow you to focus on avoiding enemy attacks without having to worry too much about your windows of opportunity.

This concludes the guide. For more help, visit our Saros: Complete Walkthrough & Guide hub.

Guide based on a completed playthrough on base PlayStation 5. Screenshots captured from the same version.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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