Hell is Us Guide – Best Loadout to Dominate Combat

Sep 5, 2025 at 09:14am EDT
A person with a glowing sword stands in a red-lit room facing a large door.

Hell is Us is very focused on its puzzles and exploration gameplay, but there's also a fair amount of combat to deal with. Progression blockers are mostly linked to puzzle solving, but there are a few points in the game where Rogue Factor gives you a combat challenge to move through to the next major story beat, and it's in those instances where you'll want to be prepared.

There are several elements that can go into your combat loadout in Hell is Us, but only a few of them really make a difference. This guide will give you a breakdown of one of the best loadouts possible in the game to give you a dominating presence among the creatures that stalk Hadea.

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Hell is Us Guide - Best Loadout to Dominate Combat

Combat Basics

First, a few basics about combat in Hell is Us. You have a few different weapons you can choose from, but they're not all made equal for the combat situations Hell is Us throws at you. You're more often than not facing multiple enemies. It's less common that you'll have to deal with only one Hollow creature at a time, and that's due to an elevated variant of enemies that have something called a Haze with them.

Haze's are based on four core emotions that the narrative and lore in Hell is Us focuses on: Rage, Grief, Ecstasy, and Terror. They're color-coded, and there are different tiers of Haze enemies to face, though you won't know what tier you're facing until it appears.

Because of Hollow enemies with Haze, you'll constantly be fighting multiple enemies at once. You have to defeat the Haze before you can damage the Hollow, and each will move independently, so you can be focusing on the Haze, only to be attacked from behind by the Hollow. That's why you'll want to have weapons and abilities that help you crowd-control situations more than anything.

You can block attacks by holding the block button, but parrying is far more effective, and has the chance to break your enemies' stance and perform a killing blow. You have a stamina bar of your own along with your health bar, but part of the trick to Hell is Us is the fact that the less health you have, the less stamina you have available. Keeping both up is paramount to survival.

Regarding your weapons, you have a few different weapons to choose from, each of which can be altered by one of the four core emotions. Altering the weapons based on the different emotions locks the weapon into only being able to use abilities tied to that specific emotion, and alters its visual appearance. So when you find a pair of Twin Axes, and you make them Terror Twin Axes, their appearance will change, and you'll only be able to attach Terror-based abilities to them.

The four different weapons you can choose from are:

Each of them can be made into Rage, Grief, Ecstasy, and Terror variants. You can also use them in their neutral forms if you want to, though that's not exactly recommended.

Loadout Basics

Your loadout in Hell is Us is comprised of five parts: your weapons, of which you can have two equipped at any time. Your defensive gear, which, to be entirely fair, has little impact on combat. Your relics, a passive and an active one, the abilities (called Glyphs) tied to your weapons, and your Drone's abilities (called Modules).

Those are all the parts you can modify, besides what items you can have equipped at any time. A lot of those item slots might be filled with key items for your investigation and exploration, so I won't be going into what items you should have equipped, except to say that it's a good idea to have Lymbic Batteries and Medkits on you for tricky situations.

Lymbic Batteries refill the gauge that lets you use your weapons' abilities, and Medkits heal you without having to use the Healing Pulse mechanic. There are other consumables that can be helpful, but none are more significant than the batteries and medkits.

You can equip one passive relic and one active relic at a time, and two defensive gear items at a time. Each weapon can have three abilities attached to it that are mapped to your D-pad, combined with a press of the left trigger, with the fourth space saved for your active relic, which will be available to you no matter what weapon you have equipped. You can also have four different abilities equipped to your Drone, which, like your abilities on the D-pad, are equipped to face buttons plus a press of your right trigger.

The Loadout to Dominate Combat

To clarify, this loadout won't exactly be available to you immediately from the beginning of Hell is Us, but you'll be able to build up to it, and there are elements of it you can build early on, like focusing on levelling up the Twin Axes you'll find early in the game.

All weapons are levelled up through a combination of experience points gained through use (or a consumable called a Tuning Stone to fast-track levelling), and increasing their Grade at the Blacksmith in Jova, which is the first major city you'll visit.

Here's everything you'll need for the loadout:

Below are explanations of every element of it, and why they each make a significant part of the loadout that'll have you dominating combat in Hell is Us:

Weapons:

The Twin Axes are the fastest weapon in the game, making them ideal for parrying attacks. You'll find a pair of Twin Axes in the very first area of the game, and while they won't do as much damage per hit as the sword you start with, their speed outweighs that disadvantage, especially when you can increase their damage through levelling.

The Polearm, for anyone who has played Dark Souls or Elden Ring, is similar to a Halberd in that it can be used like a spear, but also gives you a wide horizontal range of attack, letting you damage multiple enemies in front of you at once. It has a faster parry timing than the Greatsword and more range than the standard Sword, while also still being capable of heavy attacks. All of this is what makes it a top choice, along with the Twin Axes. Between both weapons, you're covering your needs for crowd-control, agility, and strong attacks to deal huge damage in a single blow. You'll also find a Polearm early on, in the second area you visit in the game.

Rage Polearm Abilities:

Terror Twin Axes Abilities:

Active Relic:

Passive Relic:

Drone Abilities:

Defensive Gear:

Beyond swapping out the base versions of these Glyphs and Modules for the stronger ones, it should go without saying that to improve your damage output, you should be levelling up your weapons. But these are the bones of what gives you the best loadout in the game to help you absolutely dominate combat encounters in Hell is Us. Plenty of these pieces can be found in the game's early hours as well, so you'll have the full game to turn it into the powerhouse it evolves into by the end of the game.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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