Horror Game ‘SOMA’ Is Almost Finished

Aug 24, 2015 at 10:01pm EDT

Swedish developer Frictional Games, known for its work on the Penumbra and Amnesia series, announced via Facebook that it's almost done with SOMA.

In fact, in a week SOMA will officially go on "content lockdown".

After this, no new non-trivial content can be added to the game. Instead, all efforts will solely focus on bug fixing, tweaking details and low-level optimization. Having this kind of lock is vital as things that might seem really simple additions could have ramifications that cause all sort of unforeseen consequences. In the final weeks leading up to release, you want to make sure that you only fix issues and not cause new ones.

Because of this, work has been extra gruelling the last few weeks as everyone wants to add their final stuff before we reach the point when this is impossible. Things are looking really good though, and we should basically have every single bit of content in the game by now. This means that next week will act more as a buffer zone in case something unexpected shows up, instead of a frantic race against time.

Frictional Games adds that it feels insane to be at this point after five years of work on the title.

SOMA, a Sci-Fi first person survival horror set in an underwater facility where players will encounter creepy and weird creatures, will release on PC and PlayStation 4 on September 22. Are you looking forward to the game yourselves? While you decide, check out the freshly revealed PC system requirements.

Minimum:
64-bit Windows 7
2.0 GHz Intel Core i3 / AMD A6
4GB RAM
NVIDIA GeForce GTX 460M Series / AMD Radeon HD 5770 (1GB RAM)
25GB HDD
Recommended:
64-bit Windows 7
2.9 GHz Intel Core i5 / AMD FX
8GB RAM
NVIDIA GeForce GTX 480 / AMD Radeon HD 8770 (2GB RAM)
25GB HDD

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.