Just a few days after the debut of Dying Light: The Beast, and without even needing Techland to share the official mod tools, Nexus Mods already hosts 121 mods for the first-person open world action game. Some of them actually manage to greatly improve the game in a few key areas. In this article, we'll recommend five in particular.
- DLTB Retouched - Nexus Mods user aethersquared focused on quality of life enhancements in this mod, which delivers a rework of stamina usage. Its consumption has been slightly reduced and stamina regeneration has been increased. Furthermore, the stamina usage of some combat skills, such as the iconic dropkick, has been halved to encourage a more aggressive playstyle, and the dropkick is also usable in Beast Mode. The main character, Kyle Crane (who returns from the original Dying Light title), now takes longer to get oily/sweaty hands when parkouring. The size of the dot crosshair has been reduced to make it more immersive. The Field of View (FoV) will no longer temporarily increase just when dashing, and you can dash when swimming, making water traversal a bit faster. Lastly, dismantling items is quicker.
- VAXIS's Dumber Zombies - If you played a little of Dying Light: The Beast, you probably noticed that even regular zombies somehow have a sixth sense when it comes to locating your character, and that's even when you are crouching to be more stealthy. With this mod, their perception is lowered and they will also take longer to recognize you as a threat to attack. This affects only basic zombies, not special zombies.
- Zombie Grab Range Reducer - Another gameplay aspect that irked me right away in the game was that every zombie seems capable of grabbing Kyle Crane with ease and even at a fair distance. This mod, created by Fr4nsson, lets you reduce the range from the vanilla 1.7 meters to 1.3 meters, 1.0 meters, or even disable grabbing outright. I wouldn't recommend the latter option, though. Some grabbing makes sense, but only if they really get close.
- Better Beast Mode - One of the main additions of this new installment (it's in the title, after all) is a little underwhelming by default, but can get a lot better with this mod by starkillercrane55, which fills up the meter faster, hits enemies faster (while in the mode), increases jump height and makes the grappling hook go faster. Critically, Beast Mode now takes much longer to end without hitting enemies or manually stopping.
- More Repairs - As suggested by the title, this mod created by Phobi666 greatly increases the amount of maximum repairs you can perform on an item within a particular rarity. White and green weapons can now be repaired 10 times, blue 20, violet 25, orange 35, and platinum/exotic weapons have infinite repairs. Limited weapons are unaffected.
Dying Light: The Beast shines the most when playing in co-op with some friends. As such, there is actually a bonus mod to recommend: Synsteric's 'Play Online with Mods', which disables the multiplayer CRC check to make mods work in co-op mode.
If you're on the fence about Techland's new game, you can read David Carcasole's review here.
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