Helldivers 2 Finally Deploys NVIDIA DLSS and AMD FSR After Months of Demand, But Broken Implementation Sparks Fresh Community Backlash

May 29, 2026 at 07:10am EDT
Characters in space suits gather around a holographic display of a planet in a sci-fi setting in Helldivers 2

As promised last week, Arrowhead Games launched a new Helldivers 2 update, finally introducing support for upscalers such as NVIDIA DLSS and AMD FSR. However, the community is not happy with this update, as the implementation of all upscalers currently seems broken.

The 6.2.5 update release was accompanied by its full patch notes, which confirm all of the additions, which include on PC:

Related Story Helldivers 2 To Get NVIDIA DLSS 4.5, FSR 4.03 Support, But PlayStation 5 Pro Owners Will Only Get PSSR 1.0

The update also introduces some improvements on consoles, including:

With the introduction of highly requested features, the new Helldivers 2 patch should have made the community happy, but that hasn't happened, as many of the new features don't seem to be working properly.

"All upscalers are currently broken if you actually want them to upscale, any setting below native is unusable," writes Reddit user TheUniqueSpammer while providing some comparison images that do seem to confirm how blurry the game looks with NVIDIA DLSS in Balanced Mode. This isn't an isolated case, as others are reporting that both AMD FSR and Intel XeSS are not working as intended

On PlayStation 5 Pro, the situation seems different. Although it was disappointing to learn that Helldivers 2 would only receive PSSR 1.0 support, the implementation seems on point, with noticeable image-quality improvements such as reduced flickering and blurriness.

Although deeper testing may be needed to understand what is going on, looking at the images shared by the community, there's no denying that the new Helldivers 2 patch may have missed the mark. Hopefully, Arrowhead Games will quickly address these issues and reclaim some goodwill with a community that grows more disgruntled each passing day.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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