Get Resident Evil Requiem for Free with a 12-Month GeForce NOW Ultimate Subscription

Feb 26, 2026 at 12:30pm EST
A promotional image for 'Resident Evil: Requiem' featuring two characters, with 'Special Game Launch Offer' text and an

Don't have the PC to play CAPCOM's new Resident Evil Requiem game, but you'd really love to experience it anyway? If you have a solid Internet connection (and live in a supported region of the world), NVIDIA can give you the chance through its GeForce NOW cloud platform, and they're also bundling the game with new 12-month Ultimate memberships. For the record, a year-long GeForce NOW Ultimate subscription sets you back $199.99, but the game itself is $70, which you'd be saving if you were planning on buying it anyway.

With GeForce NOW Ultimate, you'd have access to nearly all of the game's features available to GeForce RTX 50 Series GPU owners: NVIDIA DLSS 4 with Multi Frame Generation, Ray Reconstruction, and path tracing. The only thing not supported right now on the cloud is the new DLSS 4.5 second-generation transformer model, which debuted on local GPUs earlier this year.

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Here's the full list of features that the GFN Ultimate membership offers over the Free and Performance tiers:

Here's a tease from our Resident Evil Requiem review, penned by Nathan Birch:

Resident Evil Requiem is the Every-Evil, as Capcom has taken all the things they've done with the franchise over the past decade or so and stitched them together into a towering monster of a survival horror game. Parts of this game are the best, scariest, and most intense this series has ever been, other parts are merely alright, but no part of the game is bad and it's all very distinctly Resident Evil. While it won't be everyone's new favorite, Resident Evil Requiem should hit enough right notes for most fans.

Besides CAPCOM's latest entry in the renowned survival horror series, here's the full list of new GeForce NOW games joining the library this week:

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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