Genshin Impact Devs Provide Post-Beta Update, Promise Fair Business Model

Apr 13, 2020 at 09:00am EDT
Genshin Impact

With the second Genshin Impact Closed Beta test now over, the developers at MiHoYo shared an update with the community. Hugh Tsai, producer on the game, wrote a letter detailing what the team will be focused on after collecting the beta's feedback; he also promised a fair free-to-play business model for the full release.

Genshin Impact started as our passion project 3 years ago. Now we have 500 in-house developers working on this project.

I'm often asked if this is an MMORPG. I think the key difference in Genshin Impact is that the world belongs to YOU. You decide how you want to play—as a single player adventure you experience by yourself or one that you invite others to experience with you whenever you want.

Some of the feedback we received during our closed beta was that there wasn’t enough content after 50 hours of playing. We believe in supporting our games for the long term. From the very beginning, our target was to make Teyvat a big immersive world that you can explore that will grow and evolve over time. We will continue to work hard to create new adventures, new ways to play (dungeons, daily quests, multiplayer). We’re also working on a new feature called homeland system (more details to come).

While we wanted to focus on the core gameplay in this Closed Beta, some players asked the question on Genshin Impact's monetization. Genshin Impact will eventually launch as a free-to-play game and we want it to be friendly and fair to players. We will keep you updated once we have more confirmed details.

The closed beta test is coming to an end, and it is also a new starting point for our team. We have a lot to do.

Nathan enjoyed his time in the CBT, as you can read in the excerpt below. Genshin Impact remains scheduled to launch later this year on PC, PlayStation 4, Nintendo Switch, Android and iOS.

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I wasn’t expecting that much from Genshin Impact, but I found myself surprisingly engrossed in its world, to the point I'm honestly rather sad I’ll have to stop playing when the beta ends. If a mixture of Breath of the Wild and Bandai Namco’s Tales series sounds interesting to you, or you just want something BOTW-flavored without buying a Switch, this game belongs on your radar.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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