Gears Of War Ultimate Edition PC To Get Fix For Quicker Match Times, 21:9 Fix Required FoV And Code Changes

Mar 25, 2016 at 11:52am EDT

Gears Of War Ultimate Edition has been released on PC earlier this month, and developer The Coalition has already released two patches, which fix some of the issues that plagued the game at launch and introduce new features. A few hours ago, the team has detailed on its official forums some details on fixes that will be coming soon to the game.

Gears Of War Ultimate Edition

Recently it's been confirmed that the team will soon introduce some fixes that will help make match times faster. The changes have yet to be rolled out, as the team is still testing them.

"We're testing changes today to remove strict nat restrictions from matchmaking and to allow matches to start without a full 8 players. These changes are service side so far and we plan to test them thoroughly tomorrow. Will keep you updated based on timeline to roll out the changes."

More details have also come in on what the team had to tweak to make the introduction of Ultra Wide resolutions possible in the upcoming new update. Apparently, the team had to make some FoV and code changes.

Sadly the 21:9 fix isn't that easy. We had to make some FoV changes and well do some code changes to avoid some really bad fish eye we were seeing (Trust me it wasn't pretty).

As mentioned above, a new Gears Of War Ultimate Edition patch is currently in certification, with its release not being too far off. The update will add the already mentioned Ultra Wide resolutions as well as plenty of tweaks and fixes that will vastly improve the experience

Here are the full details of the next upcoming Gears Of War Ultimate Edition patch.

  • Ultra-wide resolutions (2560×1080 and 3440×1440) added to the game.
  • Pipeline state object cache optimizations to reduce hitches during level transitions.
  • Fixed a bug that could cause full Unreal garbage collect unnecessarily, leading to minor visual hitches.
  • Fixed a visual corruption bug that would rarely affect Nvidia cards when changing resolutions and VRAM became over committed.
  • Added support for setting anisotropic filtering level through the INI file (details on how to do this coming soon).
  • Fixed lack of mouse input when using lowest mouse sensitivity and fully zoomed in with sniper rifle and moving the mouse very small amounts.
  • Adjustments to low (1GB VRAM) texture setting.
  • Added ability to toggle an FPS counter. Press the “Delete” key at any time to turn the counter on/off. (Why Delete key? Because we have it reserved from rebinding).

Gears Of War Ultimate Edition is now available on PC and Xbox One in all regions. The patch is currently in certification, so it shouldn't take to long for it to release. We'll let you know when it does as soon as possible, so stay tuned for all the latest news.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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