Forza Horizon 4 Gets Official PC System Requirements

Aug 31, 2018 at 08:00am EDT

The official system requirements for Forza Horizon 4 were posted earlier today on the game's Windows Store page, and they are very low as developer Playground Games had anticipated last week.

Minimum
OS Windows 10 version 15063.0 or higher
Architecture x64
Keyboard Integrated Keyboard
Mouse Integrated Mouse
DirectX DirectX 12 API, Hardware Feature Level 11
Memory 8 GB
Video Memory 2 GB
Processor Intel i3-4170 @ 3.7Ghz OR Intel i5 750 @ 2.67Ghz
Graphics NVidia 650TI OR NVidia GT 740 OR AMD R7 250x
Recommended
OS Windows 10 version 15063.0 or higher
Architecture x64
Keyboard Integrated Keyboard
Mouse Integrated Mouse
DirectX DirectX 12 API, Hardware Feature Level 11
Memory 12 GB
Video Memory 4 GB
Processor Intel i7-3820 @ 3.6Ghz
Graphics NVidia GTX 970 OR NVidia GTX 1060 3GB OR AMD R9 290x OR AMD RX 470

 

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Chris played the game at Gamescom 2018 and had a lot of fun even with the demo. As a reminder, the game is Xbox Play Anywhere and a digital purchase will enable the opportunity to play on both Windows 10 PC and Xbox One. Full cross-platform play is there, too, and Forza Horizon 4 is also going to be included with Xbox Game Pass for all subscribers from Day One (October 2nd).

During my hands-on with the game earlier in the day, I found myself thoroughly enjoying what looked and felt absolutely fantastic, and that was on the Xbox One X. Actually racing through the British countryside felt great, feeling as smooth as you could hope. Even more important is that every deep puddle, every slight bump, they all had the expected effect on the car.

Forza Horizon 4 looks, sounds and feels absolutely fantastic, though. Add into that the changing seasons, the beautiful environments and the considerably more complex verticality of the Scottish Highlands and you’re on to a winner. For PC players like myself, the game’s recommended specs are set to achieve 60 FPS and there’s the inclusion of extreme settings for those with the best rigs.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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