Final Fantasy VII Remake Part 3 Ending Will Satisfy Old-Time Fans and Newcomers Alike, Says Director

Oct 14, 2025 at 04:00am EDT
Final Fantasy VII Remake Part 3 speaking on stage with logos FINAL FANTASY VII REMAKE and FINAL FANTASY VII REBIRTH displayed on a screen.

Square Enix Game Director Naoki Hamaguchi was at last week's Brasil Game Show 2025 to discuss Final Fantasy VII Remake Part 3 and the trilogy as a whole. Speaking about the decision to split the original game into three parts, he explained:

Final Fantasy VII is a game with a truly huge fanbase. We could have cut some parts and turned it into one game, but the fans of the original would never have forgiven us. If we want to tell this story using new technology, it's not possible to do so in a single title. That's why we made the difficult decision to split it into three parts.

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Later in the interview on stage, Hamaguchi expressed confidence that the ending of the final chapter of the trilogy would satisfy both new and old fans:

Of course, I already have a clear idea of ​​the ending for Final Fantasy VII Remake Part 3. I think this conclusion will appeal to both those who loved the original and those who became fans of FF7 thanks to the Remake series. I'm confident this new game will be loved by everyone.

Nearly a year ago, Naoki Hamaguchi revealed that Final Fantasy VII Remake Part 3 would need some twist to make it a unique and exciting experience compared to the previous two. We still don't know what that will be, but we recently did get confirmation from Tetsuya Nomura (another director on the series) that the game (and Kingdom Hearts IV, too) is on schedule.

Looking at the four-year timespan between Final Fantasy VII Remake and Final Fantasy VII Rebirth, we might have to wait another two to three years before the conclusion to the remake trilogy is out. Meanwhile, the previous games are launching on Xbox Series S|X and Nintendo Switch 2, starting with the first chapter.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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