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FIFA 18 for Nintendo Switch Features PBR Rendering, Ultimate Team but No Journey Mode

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Jun 10, 2017
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FIFA 18 for the Nintendo Switch has been finally detailed by Electronic Arts in a press release today. The game will run at 1080P resolution when docked and 720p in handheld mode, packed with Physically Based Rendering for players (which seems to indicate PBR won’t be used for stadiums or the field).

The game’s Producer, Andrei Lăzărescu, said:

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FIFA 18 on Nintendo Switch is the best FIFA you can take with you anywhere, play anytime and with anyone. We’re delivering the immersive and authentic experience that fans expect from FIFA, while leveraging innovative ways to play both at home and on the go with Nintendo Switch.

Ultimate Team fans will get to participate in beloved features like Squad Building Challenges, Online and Offline Seasons, Tournaments, and Draft. Players will enjoy live campaigns connected to the narrative of the football season, the Transfer Market, and more Ultimate Team features that will be revealed very soon.

The game takes advantage of the console’s unique portability, allowing players to enjoy the game in docked, handheld or tabletop mode, and utilizing local multiplayer connection for Local Seasons. Multiple control schemes are also featured, so whether you prefer to play handheld, dual Joy-Con, single Joy-Con or Pro Controller, there’s an option to fit your playstyle.

In addition to unique control and gameplay features, as well as a robust FIFA Ultimate Team, players can participate in Local Seasons across two Switch consoles, as well as Kick-Off mode, Career, Online Seasons, Tournaments, Women’s International Cup and Skill Games.

The only major mode missing in FIFA 18 for the Nintendo Switch seems to be Journey, then. Unfortunately, there’s no direct-feed gameplay footage or screenshots available yet.

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There is a gameplay trailer for the “full version” of FIFA 18, though, due on September 29th for PC, PlayStation 4 and Xbox One. Check it out below.

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