[UPDATED] Fallout 4 Update Adds HBAO+, NVIDIA-Only Weapon Debris Effects Based On FleX

Jan 15, 2016 at 09:30pm EST

UPDATE 2: Here's a couple of GIF images showing HBAO+ and the FleX based weapon debris in action.

UPDATE: NVIDIA reached out to us in order to clarify that the technology used for the new weapon debris effects is NVIDIA FleX. You can read a lot more about it here.

ORIGINAL STORY: Bethesda has just posted the changelog for the latest Fallout 4 update (1.3), and there's quite a few interesting items in the list.

For instance, there is now a new ambient occlusion setting for HBAO+ (the technology developed by NVIDIA which is however available on AMD cards as well). Moreover, Bethesda added new weapon debris effects in this Fallout 4 update and specified that these will be NVIDIA only. It seems likely that they are based on NVIDIA's PhysX, though there is no such official confirmation yet; we'll update this story once we have screenshots and/or videos of the new effects.

Keep in mind that this is a beta update, so you'll have to follow this procedure in order to try it right now, and the developer also recommends to back up any saves before trying it.

  1. Log into Steam
  2. Right Click on Fallout 4 in your Library
  3. Select Settings
  4. Select Betas
  5. A drop down menu will appear. Select Beta Update
  6. Select OK.
  7. Wait a few minutes and Fallout 4 should update.
  8. When done, Fallout 4 should appear as Fallout 4 [beta] in your Library

Here's the full changelog of the 1.3 Fallout 4 update:

New Features

Gameplay Fixes

 Quest Fixes

Workshop Fixes

In case you're still pondering whether or not Fallout 4 is worth buying, you may check our full review of the game.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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