Ex CoD/Dead Space Director Joins New Studio at PUBG Corporation to Create a Narrative Experience in the PUBG Universe

Jun 26, 2019 at 11:28am EDT

Glen Schofield, former Call of Duty (at Sledgehammer Games) and Dead Space (at Visceral Games) boss alongside Michael Condrey (who also recently got a new studio at 2K Silicon Valley), has joined PUBG Corp. to helm the creation of a new studio based in San Ramon, California, and called Striking Distance.

Schofield is currently building a 'world class development team' from the ground up to create an original, narrative-focused experience in the PUBG universe. Eleven job openings are currently available at Striking Distance for an Executive Admin, a Lead Character Modeler, a Lead Character TD, a UI/UX Director, a Chief Financial Officer, a Chief Operating Officer, a Chief Technology Officer, an IT Director, a Lead Engineer, a Lead Designer (MP) and a Lead Designer (SP).

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C.H. Kim, CEO at PUBG Corporation, said in a statement:

As a company, we have focused on developing and making content available for global audiences through close collaboration with international teams located across the U.S., Europe, and Asia. That vision is taken to the next level as our development and service portfolio expands and diversifies with Glen Schofield and Striking Distance. We are thrilled to welcome Glen to the company. His unique blend of proven leadership and boundless creativity will help us create great synergy.

Glen Schofield himself, CEO of the newly founded Striking Distance studio, added:

Throughout my career, I’ve had a lot of opportunities to make some remarkable games that tell incredible stories, and each of them has meant something special to me. But now, those learnings will help me build a AAA team that can explore new designs and concepts at Striking Distance.

As a creative, the freedom to explore the PUBG universe has me excited about the possibilities, which I view as beyond the battle royale genre. Today represents a special moment for me and I’m so thankful to be taking this journey with the team at PUBG Corporation.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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