Ex-AMD FSR Lead Claims That Most GPUOpen & FidelityFX Team Members Are Now At NVIDIA Or Intel

Apr 23, 2026 at 12:10pm EDT
Ex-AMD FSR Lead Claims That Most GPUOpen & FidelityFX Team Members Are Now At NVIDIA Or Intel

AMD's Ex-FSR Lead has claimed that most team members who worked on FSR 4 & were part of the FidelityFX and GPUOpen teams left the company to join NVIDIA or Intel.

AMD's FSR Shortcomings May Be Due To Its Members Leaving The Company To Join NVIDIA or Intel

Recently, there has been a lot of chatter regarding AMD's FSR support on older GPUs. While the latest FSR Redstone release and the updated FSR 4.1 release were seen as big and positive updates, at the same time, many users were disappointed in the lack of FSR 4 support for older generations of GPUs.

Related Story AMD Reportedly Says No To FSR 4 For RDNA 3.5, Stripping Ryzen AI 300/400 APUs Of Latest Upscaling Technology

The thing that turned the whole situation controversial was the FSR 4.1 leak, which included specific DLL files that enabled FSR 4 support on older GPUs with INT8 support. AMD was quick to remove this leak, and everyone was confident that it would prompt AMD to finally release proper FSR 4 support for older hardware, though that wasn't the case.

AMD's FSR 4 has also been on a slow rollout, with only a few titles taking advantage of the features it has to offer, such as Ray Regeneration, only enabled in a few big games, such as Call of Duty: Black Ops 7 and Crimson Desert. Furthermore, not all of the 100+ games that support FSR 4 have the technology natively integrated and require override from AMD's Adrenalin Software to access the enhancements, which are limited to RDNA 4 GPUs such as the Radeon RX 9000 graphics cards.

Now, according to Colin Riley, who goes by Domipheus on Discord, it looks like the reason for FSR 4 being in this state might have to do with prominent team members leaving the company for NVIDIA or Intel.

Colin was one of AMD's leads who worked on FSR 2, FSR 3, and FSR 4. He was at AMD for almost 9 years before joining JECO (a software company). He states that while he didn't specifically work on FSR's Ray Regeneration technology, he does know the person who did, but he left the company to join NVIDIA.

Even more surprising, Colin says that the director who first started GPUOpen also left AMD to join Intel. Another director who was Colin's manager around the release of FSR 4 also left the company to join NVIDIA. He goes on to say that there were also several "Great Engineers" who made the switch from AMD. And while it's common for folks to leave a company and join another one, the thing that makes Colin's statement sound depressing is that he recalls the time when the FSR team had amazing morale, and retention was great for multiple years, "Until it didn't".

Folks from the AMD FidelityFX team have also now joined NVIDIA and Intel. So this might indicate that not just the FSR team, but their engineers and developers who are working on the future of FSR, do need support from AMD.

These guys have been facing a lot of criticism, and even in the face of competition such as NVIDIA, they have produced lots of great technologies. Just go back to the basics, be open. If you can't enable FSR 4 on older GPUs for some reason, be clear to the audience. Staying silent works sometimes, but honesty is the best response in such matters.

NVIDIA and Intel also had issues. NVIDIA still faces backlash from the fact that it locks older GPUs out of using new features such as Multi-Frame Generation, but they have enabled their latest upscaling tech on older GPUs dating back to the RTX 20 series. Intel has its own driver issues and game optimization problems, but they have worked hard from the Alchemist days, and their driver support is great, and devs acknowledge their presence.

AMD has millions of Radeon GPU owners, and the FSR team is already working on the next chapter of the tech called FSR Diamond. The company has doubled down on its console strategy with future GPU architectures and technologies, but it would be even better if AMD could look back at its Radeon users, communicate with them, and offer great support.

News Source: Reddit

About the author: A Software Engineer by training and a PC enthusiast by passion, Hassan Mujtaba serves as Wccftech's Senior Editor for hardware section. With years of experience in the industry, he specializes in deep-dive technical analysis of next-generation CPU and GPU architectures, motherboards, and cooling solutions. His work involves not only breaking news on upcoming technologies but also extensive hands-on reviews and benchmarking.

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