Elden Ring Nightreign Had 2 Million Players on Launch Day

May 30, 2025 at 10:30am EDT
Elden Ring Nightreign

FromSoftware has just announced that its new game, Elden Ring Nightreign, has already registered over two million players on its launch day. On Steam, it has peaked at 313K concurrent players, and it could certainly get higher during the weekend.

On one hand, this is entirely unsurprising since it's the spin-off of a game that sold over 30 million copies to date (and is now getting a movie, too). On the other hand, Nightreign is inevitably an experiment to some degree, and its formula wasn't exactly guaranteed to be equally attractive. Indeed, critic scores were a bit lower than usual for the Japanese studio. However, our Francesco De Meo still enjoyed his time with the game, as outlined in his 9/10 review published earlier this week:

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Elden Ring Nightreign, more than many other FromSoftware titles, is likely to be an acquired taste for most players. My first few Expeditions into Limveld weren't particularly enjoyable, but the more I learned its mechanics, and the less I expected a traditional Soulslike with some roguelike elements sprinkled in, the more the game grew on me. Now, after dozens of failed Expeditions and a handful of successful ones spread over 30+ hours, I find it hard to put down. With its wealth of character customization options and the tension of a ticking clock dictating the fast pace of the experience, Elden Ring Nightreign is an engaging and exhilarating experience that even those with only a passing interest in FromSoftware's games, or those still skeptical about it, should give a chance. Like me, they may find themselves drawn to the Night so deeply that they may never want to leave.

Elden Ring Nightreign is one of the most unique titles ever developed by FromSoftware, and arguably one of their best to date. Adapting the traditionally slow-paced Souls formula into a fast-paced, co-op-focused experience with roguelike elements was no easy feat, but the Japanese studio has fully delivered, once again proving why they remain masters of their craft.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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