EA is Delisting Battlefield Hardline on Consoles But Not on PC

Mar 23, 2026 at 03:09pm EDT
A character in 'Battlefield Hardline' aiming a pistol with a helicopter and tank in the background.

The latest bit of Battlefield news to come from EA and Battlefield Studios has nothing to do with Battlefield 6, but instead has everything to do with Battlefield Hardline. The 2015 shooter that released on PC, PS4, and Xbox One is being delisted from digital storefronts on consoles.

Beginning on May 22, 2026, players on PlayStation and Xbox consoles will no longer be able to purchase Battlefield Hardline or any of its DLCs. It will officially go offline on those platforms a month later, on June 22, 2026, after which it will no longer support online play. You'll still be able to play its offline single-player campaign, however.

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PC players don't have to worry about any of this, as the beloved shooter will still be available on PC storefronts, and players will still be able to play online on the PC version beyond June 22, 2026.

It's the latest game to be taken offline in EA's list of games losing their online services and being delisted. Scrolling through the list really reminds you how long EA has been around, and how many games it has under its belt, whether as their publisher or developer, if it was made by one of their internal teams.

Other games losing their online services from EA this year include Apex Legends on Nintendo Switch 1, which will be unplayable on the original Nintendo hybrid console this coming August 4, 2026. Already removed from the board was Anthem, which was officially taken offline earlier this year on January 12, 2026.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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