Dying Light 2 Roadmap Shows the Game Is Getting Firearms, Weapon Repairs and Much More

Sep 29, 2023 at 04:00am EDT
Dying Light 2

Techland shared a new look at the Dying Light 2 free roadmap for the Fall and Winter seasons, and there are some big additions coming up, including the introduction of firearms. Take a look at the full list below.

New Missions and Activities

More Graphics Options

Quality of Life Improvements

Cosmetics and Customization

New Mechanics

More Ways to Kill

Events and Crossovers

And More...

IGN also posted a trailer to showcase most of these additions coming to Dying Light 2.

Related Story Techland Veteran Admits Dying Light 2 Was a ‘Hard Lesson’ After Studio Tried to Please Everyone at Once

 

Dying Light 2 launched in February 2022 after several delays. The game earned an 8 out of 10 score in Wccftech's review written by Nathan Birch:

Dying Light 2 Stay Human is another exhilarating parkour and zombie-pummeling playground from Techland, although at times, the seams holding it all together are a bit obvious. Given the game’s glitches, minor gameplay annoyances, and crudely bisected story and world, reports of behind-the-scenes issues feel all-too-plausible. That said, the foundation here is rock solid, and Techland has proven they’re capable long-term builders, so I’m confident Dying Light 2’s embers can be stoked to a full flame in time.

Indeed, Techland has respected the first game's reputation for continuous updates, delivering improved combat and parkour and adding transmogrification, for instance. On the other hand, the recent addition of in-game Dying Light Points that can be used for microtransactions caused a bit of a controversy in the Dying Light 2 community.

The second premium DLC after Bloody Ties was delayed to 2024 and still doesn't have a concrete release date.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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