Dungeonhaven Is A Promising Souls-like Game Coming To PC & Consoles in 2019

Jun 1, 2018 at 03:26am EDT

The legacy of the Souls/Bloodborne franchise continues unabated through the inspirations of other game developers, even as From Software (apparently) stepped out of the genre for the time being.

Another promising indie game called Dungeonhaven recently came to light. Powered by Unreal Engine 4 and developed by two-man team Cold War Studios, Dungeonhaven is scheduled to hit PC and console platforms (presumably PlayStation 4 and Xbox One, though Nintendo Switch may not be out of the question considering that it's supported by Unreal Engine 4) next year.

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The story premise is interesting as well, as you can read below in the brief excerpt we found on the game's official website.

A Knight restored to flesh from stone is guided by a sentient dungeon lusting after the power of creation. The Earth Core demands her knight drain other dungeon cores of their power, but can she control her pawn?

Features

  • Explore sentient dungeons as a knight who can turn to stone

  • Drain dungeon cores of their elemental powers and wield them as your own 

  • Discover shortcuts and secrets as you traverse passionately handcrafted levels

Combat

  • Deterministic combat is challenging, but you will master it in time

  • Reveal the distinct uses of a wide variety of items, which can be consumed or thrown at enemies to identify their effects

Below you can find all three videos published so far on Dungeonhaven's YouTube channel. The developers are planning a Kickstarter campaign and an Alpha test soon; stay tuned on Wccftech for more on this ambitious project, as we'll certainly keep an eye on this game's development.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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