Dragon’s Dogma 2 Shown in 18 Minutes of Exciting New Gameplay

Jan 4, 2024 at 04:25am EST
Dragon's Dogma 2

With Dragon's Dogma 2 now less than three months away from launch, it is no big surprise that CAPCOM is considerably ramping up the marketing. A few hours ago, IGN posted over 18 minutes of exclusive new gameplay on YouTube, showing off the Fighter, Thief, Warrior, and Sorcerer vocations (the game's term for classes).

It's another chance to take a look at the upcoming action RPG, now rendered in gorgeous RE Engine graphics. Dragon's Dogma 2 will, in fact, be the first open world game made with the RE Engine, stretching its capabilities in this regard. Just like previous RE Engine games, it will support ray tracing. The PC system requirements have already been shared:

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MINIMUM:

    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64 bit)/Windows 11 (64 bit)
    • Processor: Intel Core i5 10600 / AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5500 XT with 8GB VRAM
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Additional Notes: Estimated performance: 1080p/30fps. Framerate might drop in graphics-intensive scenes. NVIDIA GeForce RTX 2080 Ti or AMD Radeon RX 6800 required to support ray tracing.

RECOMMENDED:

    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64 bit)/Windows 11 (64 bit)
    • Processor: Intel Core i7-10700 / AMD Ryzen 5 3600X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 2080 / AMD Radeon RX 6700
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Additional Notes: Estimated performance: 2160i/30fps. Framerate might drop in graphics-intensive scenes. NVIDIA GeForce RTX 2080 Ti or AMD Radeon RX 6800 required to support ray tracing.

Since the game has been selected as this month's IGN First reveal, we can expect more information and media to pour through the remainder of January.

 

Dragon's Dogma 2 has been described as a 'fantasy world simulation game' by its creator, Hideaki Itsuno, who sought to significantly enhance the impact of physics on gameplay thanks to the increased power available to these consoles compared to the PlayStation 3 and Xbox 360 that hosted the original game. Similarly, CAPCOM has tried to make the Pawns, the companion NPCs, more lifelike by adding not only more voice lines but also more contextual responses based on what's happening in the world.

Itsuno-san also said recently that he would have loved to make Dragon's Dogma 2 immediately after the previous installment, all the while apologizing to fans for the 12-year wait. Thankfully, it's almost time to return to this peculiar fantasy world, said to be over four times bigger than the original. The sequel is scheduled to hit PC, PlayStation 5, and Xbox Series S|X on March 22.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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