Dragon Sword Debut Trailer Shows An Interesting Genshin Impact-Like UE5 Game From Hound 13

Jan 2, 2023 at 09:30am EST
Project D

Just before the end of 2022, South Korean game developer Hound 13 released the first trailer of Dragon Sword, its new game project made with Unreal Engine 5 for PC and mobile devices.

Hound 13 may not be a household name yet, but it was founded by former employees of Eyedentity Games, the studio behind the hit PC MMORPG Dragon Nest. So far, Hound 13 has released the action RPG Hundred Soul for mobile platforms.

Related Story Unboxing Seagate’s Genshin Impact Limited Edition External SSD

The footage shows a focus on team action combat against a group of mobs or large bosses. The visual style is slightly reminiscent of Genshin Impact, albeit the details are higher here.

Not much is now about Dragon Sword, except for this brief description available on Hound 13's website.

Dragon Sword aims for manual action play with a sense of hitting along with in-depth scenarios and is being developed into a semi-open world structure based on fields and various interactions. Based on the cute character visual concept that can be communicated at home and abroad, the goal is to implement a bright, light, yet immersive action. It aims to provide cross-platform services that simultaneously support PC/mobile using Unreal Engine.

In 2021, the Korean studio received 20 billion won, or 15.7 million US dollars, of investment from Singaporean publisher Garena, which is set to handle global publishing duties for two games. The first is Dragon Sword, and the second is Project M, a narrative-based action RPG for PC set in a High Fantasy/Dark Fantasy world. You can take a look at Project M's combat prototype footage in the video embedded above.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.