Dragon Age: The Veilguard Was a High Quality Game That Failed Due to Lack of Shared World Elements, Says EA CEO

Feb 5, 2025 at 05:30am EST
Dragon Age: The Veilguard

Dragon Age: The Veilguard received strong reviews (including my own), but it failed to meet publisher Electronic Arts's sales expectations. This resulted in job cuts at developer BioWare, which now reportedly has under a hundred staff members, a worrying prospect for their upcoming Mass Effect project.

During yesterday's Q3 2025 earnings call, Electronic Arts finally discussed the launch's commercial failure. In a statement (transcript via Fool.com), CEO Andrew Wilson outlined that it was a high-quality game that failed to captivate a large audience, partly because players 'increasingly seek shared world features and deeper engagement.'

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Our blockbuster storytelling strategy is built on three strategic objectives: first, create an authentic story experience for the core audience; second, build innovative groundbreaking features; and third, emphasize high-quality launches across both PC and console. In order to break out beyond the core audience, games need to directly connect to the evolving demand of players who increasingly seek shared world features and deeper engagement alongside high-quality narratives in this beloved category. Dragon Age: The Veilguard had a high-quality launch and was well-reviewed by critics and those who played. However, it did not resonate with a broad enough audience in this highly competitive market.

Later in the earnings call, Stuart Canfield, Executive Vice President and Chief Financial Officer at Electronic Arts, added:

Dragon Age: The Veilguard underperformed, highlighting the competitive dynamics of the single-player RPG market. [...] Historically, blockbuster storytelling has been the primary way our industry bought beloved IP to players. The game's financial performance highlights the evolving industry landscape and reinforces the importance of our actions to reallocate resources toward our most significant and highest potential opportunities.

The latter sentence is certainly worrying for fans of blockbuster single player games. It sounds like Electronic Arts might once again veer toward live service, and their previous attempts (like Anthem) were far from memorable. Still, the studio does have at least three single player games in production: the Iron Man game, the Black Panther game, and the third and final entry in the Star Wars Jedi series.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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