Cyberpunk 2077 to Feature Vertical Asset Streaming to Maximize Visual Quality of the Game

Aug 29, 2019 at 07:00am EDT
Cyberpunk 2077

Tomorrow, at 8 PM CEST/11 AM PST, Cyberpunk 2077 fans will get the chance to see new footage of the highly anticipated open world first-person roleplaying game thanks to the gameplay stream planned by CD Projekt. Meanwhile, though, new tidbits on the game's development have been released through an interview conducted at gamescom 2019.

Speaking to USgamer, CD Projekt and Cyberpunk 2077 producer Richard Borzymowski explained one new trick the Polish developers are using in order to maximize the visual quality of the game: vertical asset streaming.

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This is one of the old developer tricks. In order to maximise the visual quality you are getting on screen, you are basically loading out all the things that are not on the screen. If you were to load everything then everything would be at a way lower quality.

Here, in Cyberpunk 2077, we have vertical streaming as well. Because when you look up you might stream out something below, whereas if you look down you might stream out something above you.

This makes perfect sense. The playable world of Cyberpunk 2077 will be vastly different from The Witcher 3's largely flat environments; on the contrary, it will be smaller in terms of width but much more vertical due to the skyscrapers inherent to the setting.

Cyberpunk 2077 is scheduled to be released on April 16th, 2020 for PC, PlayStation 4 and Xbox One. The game was also recently confirmed for Google Stadia, though there is no release date yet for Google's cloud-only platform.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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