Crisis Core: Final Fantasy VII – Reunion Advanced Graphics Settings Can Enable HBAO+, SSGI

Dec 15, 2022 at 05:56am EST
Crisis Core: Final Fantasy VII – Reunion

The PC version of Crisis Core: Final Fantasy VII – Reunion is definitely a solid port, but sadly comes with a limited selection of graphics options. As discovered by some Steam users, however, since it is an Unreal Engine 4 game, advanced settings like HBAO+ and Screen Space Global Illumination can be turned on, considerably improving the game's visuals.

As detailed by Dante on the game's Steam Community forums, by editing the game's engine.ini file, it is possible to enable settings like the aforementioned HBAO+ and Screen Space Global Illumination, disable vignette, motion blur, bloom, tweak AA and anisotropic filtering values and more. Activating some of these, like Screen Space Global Illumination, comes with a performance cost.

Crisis Core: Final Fantasy VII – Reunion is the remaster of the classic PlayStation Portable game set before the events of the original Final Fantasy VII. Zack Fair's adventure is an entertaining one, and the many improvements made to the experience make it feel like an integral part of the Remake project and a game worth experiencing for all fans of the series, as I highlighted in my review.

With vastly enhanced visuals and audio, a major combat overhaul that finally makes the game fun to play, and a great ending, Crisis Core: Final Fantasy VII – Reunion is, without a doubt, one of the best remasters released in recent years. While some of the original's issues haven't been addressed, such as the bad story pacing and mediocre writing, they shouldn't stop any Final Fantasy VII fan from getting the game. The price of freedom is steep, but it is one worth paying.

Crisis Core: Final Fantasy VII – Reunion is now available worldwide on PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, and Nintendo Switch. You can learn more about the game by checking out our exhaustive product page.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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