Crimson Desert Open World Multiplayer Game Delayed Indefinitely by Pearl Abyss

Jul 30, 2021 at 04:30am EDT
Crimson Desert

South Korean developer Pearl Abyss, mainly known for the MMORPG Black Desert Online, announced the delay of Crimson Desert. The studio cited the need for more time and implied the COVID pandemic played a role in the delay, too.

Since Crimson Desert's gameplay trailer reveal last year, the response we received from the community has been a huge source of encouragement for our team. We would like to thank you for the amazing support and enthusiasm you've shown for our reveal.

We are currently hard at work developing Crimson Desert, which is rapidly evolving with new adventures and exciting experiences. However, we have decided that we need to dedicate more time to adding new ideas for an even deeper, more enriching game. Therefore, in order to create the best possible experience, all the while ensuring the health and safety of everyone involved in delivering the game, we have decided to delay Crimson Desert's release. We will provide an updated schedule in the future.

Thank you for your ongoing support. We wish you and your loved ones the best of health, and we'll keep working hard so that we can meet all of you soon in Pywel.

As you might recall, Crimson Desert was originally unveiled at G-Star 2019. Our Kai Powell was on-site and managed to interview Jason Jung, the Lead Producer for Crimson Desert.

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At The Game Awards 2020, Pearl Abyss announced a change in the design direction, moving from the original MMORPG design to an 'open world action adventure game' with cooperative elements.

Crimson Desert is an open world action-adventure game that combines elements of narrative driven single-player games with online multiplayer functionality. The game is built on Pearl Abyss’s next generation engine to deliver high fidelity graphics and game features and provide players with a totally immersive gameplay experience.

There's a batch of new Crimson Desert screenshots below, though. Enjoy!

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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