CDPR Story Director Doesn’t Think The Witcher Is a Work of Art

Dec 23, 2016 at 12:00pm EST
The Witcher 3

Earlier today, we've reported on CD Projekt RED's particular focus on the story when developing games.

But there's another part of the interview published by Culture.pl that's well worth highlighting. That's where Story Director Marcin Blacha explains that he doesn't believe a game like The Witcher to be a work of art.

I’ve participated in such discussions many times, although I was never particularly convinced because, to tell you the truth, I don’t know. I know that games are an important part of culture – this is undoubtable. But whether they can be art or part of it? I guess so, but not en masse, meaning not every game is a work of art… And there are cases where a game is a work of art or nearly a work of art. With a game like The Witcher, I don’t think so, but there are artists who express themselves by creating games. It’s a similar form of expression to painting a picture or writing poetry.

Film or visual arts are different from games in that they are directed from the very beginning to the very end. There certainly are such forms of art – especially modern art – which assume a degree of interaction, that play with the audience. But one can assume that traditional art is much less interactive than games. In the case of games, artists are scriptwriters, but it is the gamer who is the ultimate director, because it’s the gamer who decides about what will ultimately happen in the game, and in what form events will happen. This is a controversial issue, I don’t feel competent enough to discuss it, but I can see a certain clear difference between Bergman’s films – say Wild Strawberries – and a game. Firstly, a game is usually not designed with the intention of becoming a work of art. Secondly, we have a gamer who makes the ultimate decisions on how the game will follow.

What do you think? Is The Witcher, in particular the third and last game, a work of art? In the meantime, the Blood & Wine expansion is destroying the competition in the 'Best DLC' category of our Reader's Awards 2016 poll.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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