Capcom Needs To Evaluate Further The Nintendo Switch; Support To Be Based On Multiplatform Development Strategy
Last week, Capcom revealed in its latest financial report that the two Nintendo Switch titles published this year, Ultra Street Fighter II and Monster Hunter XX, have done quite well. Still, it seems like the Japanese publisher doesn’t have a clear idea on how to proceed in supporting the new Nintendo consoles.
In the Q&A session following the investors’ call, the publisher revealed that, for the time being, it will support the console based on their fundamental strategy of multiplatform development.
We feel the favorable performance of the Nintendo Switch, and the impact it is having on reaffirming the status of home video game consoles, are very positive. Going forward we will support the Nintendo Switch based on our fundamental strategy of multiplatform development.
At the same time, the publisher recognizes the need to evaluate further how to best use the console’s unique features.
Further, we are cognizant of the need to evaluate further how to best utilize the unique features of this platform, which differ from those of other home video game consoles.
Other Japanese publishers are definitely showing more enthusiasm for the Nintendo Switch. Last week, Bandai Namco confirmed that they are increasing resources for Nintendo Switch development, also adding that they weren’t expecting the console to be accepted so fast.
Of the two Capcom published Nintendo Switch games, only Ultra Street Fighter II has been released officially in the West. The game is a good purchase for fans of the series, but the limited amount of content may put off more than a few players.
Ultra Street Fighter II: The Final Challengers is nice for fans of the series, but anyone else might feel ripped off paying full retail price for a game with so little new content. Great for online play, bad for basically everything else.