Borderlands 4 PC Performance Benchmarks: The Best-Looking Borderlands To Date, But Also The Most Demanding To Run

Hassan Mujtaba
AMD Radeon graphics cards over Borderlands 4 game cover.

Borderlands 4 is the latest looter-shooter from the crazy minds at Gearbox, and the newest installment is one of the best-looking "Borderlands" to date, but also the heaviest to run on PC, so here are our PC benchmarks.

Borderlands 4 PC Benchmarks: Upscaling & Frame-Gen A Must To Run The Latest Looter-Shooter At A Playable FPS, Visually Looks Stunning

[Update - 9/14/25] - Gearbox has released a new patch to improve the performance on PC in Borderlands 4. We have tried out the new patch and saw around 10-15% improvement in FPS. Plus, it also brings a lot of stability versus launch.

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Borderlands is the fourth installment in the "Borderlands" franchise. I have been a long-time fan of the series, with Borderlands 2 being one of my favourite FPS titles to date. The series is known for utilizing cel-shading, a technique commonly used in animations that gives the appearance of a hand-drawn image. In the Borderlands franchise, cel-shading can easily be seen in the various objects and scenery that have black outlines. Through some ini tweaks, you can remove these black "Cel-Shaded" lines altogether, but it is what gives the Borderlands series its distinctive touch.

Besides that, the Borderlands series has remained true to its core of being a looter-shooter, with countless weapons and items to loot. The developer has historically used terms such as "Bazillion" & "Gajillion" weapons as a testament to its endless variety of weapons that are featured in the game, each with its own unique perks and shooting styles.

Borderlands 4 PC In-Game Settings

So, starting with the Borderlands 4 PC performance benchmarks, we first want to glance over the in-game settings. Just like any modern PC title, the game features a handful of options to select from. These can be accessed from the "Visuals" panel.

The "Basic" panel allows users to configure:

  • Display Mode (Fullscreen/Windows/Borderless)
  • Display Resolution
  • Display Stats (None/FPS/All)
  • Limit Frame Rate (Off/On)
  • Custom FPS Limit
  • Vertical Sync
  • Calibrate Display
  • Calibrate HUD Area
  • Field of View (Default 90 / Up To 110)
  • Vehicle Field of View (Default 90 / Up To 110)

The "Advanced" panel is where you can really tinker with each setting. An informative panel on the right side gives more details for each setting. You can set between five graphics presets, with the highest tier being "Badass," which turns everything to max, or you can use the Auto-Detect Graphics Preset, which analyzes your PC specs and configures the settings around them. You also get the option to enable or disable Anti-Aliasing (do note that this option will be disabled if you are using an upscaling mode).

A good thing about Borderlands 4 is that it features several Upscaling Methods. There's TSR, NVIDIA DLSS, AMD FSR, and Intel XeSS. Upscaling quality can also be configured down to "Ultra Performance" and up to "Full Resolution Native" modes. For those who don't have modern hardware that supports the latest Upscaling Quality Methods, there's also spatial upscaling. You can also tweak the Scene Capture Quality.

Frame-Generation is also supported in the game, which is supported on all GPUs, though NVIDIA RTX 50 GPUs get MFG support in 2x, 3x, and 4x mode. You can also enable NVIDIA Reflex Low Latency mode.

Moving on to Environment settings, the game offers:

  • HLOD Loading Range
  • Geometry Quality
  • Texture Quality
  • Textures Streaming Speed
  • Anisotropic Filtering Quality
  • Foliage Density
  • Volumetric Fog
  • Volumetric Cloud
  • Shadow Quality
  • Directional Shadow Quality
  • Volumetric Cloud Shadows
  • Lightning Quality
  • Reflections Quality
  • Shading Quality

Lastly, there are three post-processing settings, which include:

  • Post-Process Quality
  • Motion Blur Amount
  • Motion Blur Quality

Borderlands 4 PC PC Performance Benchmarks

Coming to performance, we first want to share the native results. As you can see, none of the GPUs, even the flagship RTX 5090, manage 60 FPS at 4K natively. The card sits at 48 FPS on average, leaving the other cards in the mid-30s and even single-digit FPS range.

Borderlands 4 Native Maxed Out 2160p (Higher is Better)
FPS
0
8
16
24
32
40
48
0
8
16
24
32
40
48
RTX 5090
48
RTX 4090
36
RTX 5080
28
RX 9070 XT
26
RTX 4080 SUPER
26
RTX 5070 Ti
25
RTX 4070 Ti
20
RTX 5070
17
RTX 4070
15
RX 9060 XT 16 GB
14
RTX 5060 Ti 16 GB
13
RTX 4060 Ti 16 GB
11
Arc B580
11
RTX 5060 8 GB
6
RTX 4060 8 GB
5
Borderlands 4 Native Maxed Out 2160p After Patch (Higher is Better)
FPS
0
9
18
27
36
45
54
0
9
18
27
36
45
54
RTX 5090
53
RTX 4090
40
RTX 5080
31
RX 9070 XT
30
RTX 4080 SUPER
30
RTX 5070 Ti
30
RTX 4070 Ti
22
RTX 5070
20
RTX 4070
19
RX 9060 XT 16 GB
19
RTX 5060 Ti 16 GB
18
RTX 4060 Ti 16 GB
16
Arc B580
16
RTX 5060 8 GB
8
RTX 4060 8 GB
8

It's only at 1440p native resolution that a few cards, such as the RTX 5090 and RTX 4090, can manage over 60 FPS. The other cards are now in the mid-40s to low 20s range.

Borderlands 4 Native Maxed Out 1440p (Higher is Better)
FPS
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 5090
78
RTX 4090
65
RTX 5080
51
RX 9070 XT
50
RTX 4080 SUPER
49
RTX 5070 Ti
45
RTX 4070 Ti
40
RTX 5070
35
RTX 4070
33
RX 9060 XT 16 GB
28
RTX 5060 Ti 16 GB
25
RTX 4060 Ti 16 GB
22
Arc B580
20
RTX 5060 8 GB
11
RTX 4060 8 GB
10
Borderlands 4 Native Maxed Out 1440p After Patch (Higher is Better)
FPS
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 5090
88
RTX 4090
72
RTX 5080
57
RX 9070 XT
56
RTX 4080 SUPER
56
RTX 5070 Ti
51
RTX 4070 Ti
45
RTX 5070
40
RTX 4070
38
RX 9060 XT 16 GB
31
RTX 5060 Ti 16 GB
28
RTX 4060 Ti 16 GB
25
Arc B580
24
RTX 5060 8 GB
13
RTX 4060 8 GB
12

At 1080p, cards such as the 4070 Ti and above can deliver 60 FPS, while the rest of the mainstream GPUs deliver around mid-30s to mid-20s FPS.

Borderlands 4 Native Maxed Out 1080p (Higher is Better)
FPS
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 5090
105
RTX 4090
92
RTX 5080
72
RX 9070 XT
70
RTX 4080 SUPER
70
RTX 5070 Ti
65
RTX 4070 Ti
61
RTX 5070
51
RTX 4070
48
RX 9060 XT 16 GB
41
RTX 5060 Ti 16 GB
38
RTX 4060 Ti 16 GB
37
Arc B580
28
RTX 5060 8 GB
24
RTX 4060 8 GB
22
Borderlands 4 Native Maxed Out 1080p After Patch (Higher is Better)
FPS
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 5090
120
RTX 4090
105
RTX 5080
82
RX 9070 XT
80
RTX 4080 SUPER
80
RTX 5070 Ti
74
RTX 4070 Ti
71
RTX 5070
58
RTX 4070
56
RX 9060 XT 16 GB
46
RTX 5060 Ti 16 GB
44
RTX 4060 Ti 16 GB
43
Arc B580
32
RTX 5060 8 GB
27
RTX 4060 8 GB
25

That brings us to upscaling. With DLSS/FSR/XeSS, the game is heavily dependent on upscaling techniques to achieve a playable FPS. Once again, even with Quality DLSS enabled, the RTX 5090 only manages 74 FPS while the RTX 4090 manages just 54 FPS at 4K.

Borderlands 4 Upscaling Quality Maxed Out 2160p (Higher is Better)
FPS
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 5090
74
RTX 4090
54
RTX 5080
43
RX 9070 XT
39
RTX 4080 SUPER
38
RTX 5070 Ti
38
RTX 4070 Ti
31
RTX 5070
26
RTX 4070
26
RX 9060 XT 16 GB
23
RTX 5060 Ti 16 GB
22
RTX 4060 Ti 16 GB
21
Arc B580
20
RTX 5060 8 GB
18
RTX 4060 8 GB
10

At 1440p, you can get 60+ FPS on a wider range of GPUs with upscaling enabled. Cards such as the RTX 5070 and above can offer decent FPS, but even then, it should be mentioned that areas that are combat-heavy with lots of action and explosions happening, a staple of the series, can lead to FPS drops in the 50s-40s range.

Borderlands 4 Upscaling Quality Maxed Out 1440p (Higher is Better)
FPS
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 5090
121
RTX 4090
98
RTX 5080
79
RX 9070 XT
76
RTX 4080 SUPER
74
RTX 5070 Ti
68
RTX 4070 Ti
64
RTX 5070
60
RTX 4070
56
RX 9060 XT 16 GB
43
RTX 5060 Ti 16 GB
40
RTX 4060 Ti 16 GB
33
Arc B580
30
RTX 5060 8 GB
17
RTX 4060 8 GB
15

At 1080p with upscaling set to Quality, cards such as the RTX 4060 Ti and above can deliver over 60 FPS. 5060 and 4060 users will either have to rely on frame-gen or lower visual quality to achieve 60 FPS.

Borderlands 4 Upscaling Quality Maxed Out 1080p (Higher is Better)
FPS
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 5090
163
RTX 4090
138
RTX 5080
110
RX 9070 XT
107
RTX 4080 SUPER
107
RTX 5070 Ti
99
RTX 4070 Ti
94
RTX 5070
77
RTX 4070
75
RX 9060 XT 16 GB
62
RTX 5060 Ti 16 GB
58
RTX 4060 Ti 16 GB
56
Arc B580
42
RTX 5060 8 GB
36
RTX 4060 8 GB
33

And finally, we have frame-generation added to the equation. For those who want to really utilize their high-refresh-rate gaming monitors, you have to turn Frame-Gen on, especially the 3x or 4x mode on RTX 50 series cards.

Borderlands 4 Upscaling Quality + Frame-Gen Maxed Out 2160p (Higher is Better)
2x MFG
4x MFG
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 5090
130
240
RTX 4090
95
95
RTX 5080
76
140
RX 9070 XT
67
67
RTX 4080 SUPER
67
67
RTX 5070 Ti
67
124
RTX 4070 Ti
55
55
RTX 5070
45
84
RTX 4070
44
44
RX 9060 XT 16 GB
40
40
RTX 5060 Ti 16 GB
39
72
RTX 4060 Ti 16 GB
37
37
Arc B580
17
17
RTX 5060 8 GB
16
26
RTX 4060 8 GB
13
13
Borderlands 4 Upscaling Quality + Frame-Gen Maxed Out 1440p (Higher is Better)
2x Frame-Gen
4x Frame-Gen
0
70
140
210
280
350
420
0
70
140
210
280
350
420
RTX 5090
212
386
RTX 4090
170
170
RTX 5080
140
252
RX 9070 XT
133
133
RTX 4080 SUPER
130
130
RTX 5070 Ti
119
214
RTX 4070 Ti
112
112
RTX 5070
110
190
RTX 4070
106
106
RX 9060 XT 16 GB
99
99
RTX 5060 Ti 16 GB
75
135
RTX 4060 Ti 16 GB
70
70
Arc B580
58
58
RTX 5060 8 GB
30
55
RTX 4060 8 GB
24
24

Following is the VRAM utilization in the game at each respective resolution:

Borderlands 4 VRAM Use With RTX 5090 (Lower is Better)
VRAM(in GB)
0
3
6
9
12
15
18
0
3
6
9
12
15
18
Native 4K
14.76
DLAA 4K
14.72
DLSS Quality 4K
12.21
DLSS Quality 4K MFG 2x
12.20
DLSS Quality 4K MFG 4x
12.15
Native 1440p
11.41
Native 1080p
10.22

Borderlands 4 PC PC Impressions

So the first thoughts about Borderlands 4 on PC are that it is not only the best-looking Borderlands title to date, but it's also the most intensive on hardware resources. Borderlands 4 can easily take the title of the heaviest game to release in 2025. It might be due to the open-world setting and the amount of action going on, which has easily been quadrupled from previous franchises.

The game is based on Unreal Engine 5, which has had its own troubles with almost every title that used it. Traversal stutters are still here, and you can notice them; plus, the game is not only heavy on GPUs but also on CPUs. There wasn't a single moment when my CPU didn't sit below 85 °C. The P-Cores on the i9-13900K are being hit the hardest, and utilization is heavy across the board.

The game does feature a Shader Compilation process at the beginning, which took me around 1 minute to complete (however it should take up to 15 minutes on average for the majority of PCs), but it should be worrisome for those who are running degraded Intel 13th/14th Gen chips, as not running the chip at the default configuration might lead to crashes or hard PC resets.

Another thing that I noticed is that enabling frame generation has an impact on the smoothness of the game. The higher latency leads to irregular weapon movement, which is only stabilized by enabling V-Sync. There's also no toggle to switch off Ray Tracing, which might help with performance on lower-end hardware.

Most of these issues can be addressed with future patches, but it's just sad to see the launch state of many AAA games running Unreal Engine 5. Regardless, for those who have high-end hardware, they can utilize upscaling and frame-gen for a great time in Borderlands 4. I have been enjoying the game so far despite its performance drawbacks. It sucks for those with mid or low-end hardware, as the series has a huge fanbase, but only high-end PC owners can play the game decently.

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