Blackbird Interactive Acquires Hardspace: Shipbreaker IP, Has Multiple Games in Development

Aug 15, 2025 at 03:00am EDT
Hardspace: Shipbreaker game cover, space engineer in helmet, 'Under New Management' text. Blackbird Interactive

Vancouver-based game developer Blackbird Interactive has announced that it has acquired the rights to the Hardspace: Shipbreaker IP from Focus Entertainment, which published the original game in 2022. Hardspace: Shipbreaker was well-received at launch; it earned a 9/10 score here on Wccftech from reviewer Rosh Kelly:

If you’re after a game to recover from the burnout and exhaustion of daily life in the 21st century, Hardspace offers a game that lets you lose yourself in satisfying, procedurally generated puzzles that are the ships that appear in your dock each and every ship. Whether you just want to listen to some ambient country music that calls into mind Firefly and other less problematic science fiction frontier stories, rip apart unique and detailed ships, or want to feel what it’s like to fight a massive company, win or lose, Hardspace: Shipbreaker is a fantastic game worthy of the fifteen hours or so it takes to complete.

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Clearly, Blackbird Interactive feels there's much potential to expand the IP. Indeed, they have already announced that multiple games in the Hardspace: Shipbreaker franchise are in development.

At the same time, they have also unveiled the so-called LYNX Pioneer Program. Pre-registration is open on the official website for users who would like to get:

Blackbird Interactive, a studio founded by former Relic Entertainment developers, has historically focused on strategy games like Homeworld: Deserts of Kharak, Crossfire: Legion, and Homeworld 3. However, it has found success with an unusual action/adventure simulation game. Still, one of these Hardspace projects could very well be a strategy game take on the IP, which would be interesting to see at some point.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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