Behaviour Interactive Lays Off Staff Less Than a Month After New Studio Acquisition

Apr 22, 2026 at 11:49am EDT
The exterior of a building with the logo 'bE HAVIOUR' prominently displayed on a brick wall beneath large windows.

Dead by Daylight developer Behaviour Interactive confirms that it has laid off an undisclosed number of employees less than a month after it acquired the 7 Days to Die developer The Fun Pimps. After employees initially took to LinkedIn to reveal they had been suddenly let go, the studio released a statement to Game Developer to confirm the cuts.

According to the statement from Behaviour Interactive, the cuts impacted members of its team that focused on "external development partnerships," and said that the decision to lay off members of that team was made due to Behaviour Interactive leadership seeing a lacking demand for "mobile and casual external development projects."

Related Story Jason Voorhees Finally Stalks Into Dead by Daylight After Years of Fan Begging, Arriving on the Game’s 10th Anniversary

"A portion of Behaviour Interactive's business has traditionally focused on external development partnerships," the statement began. "In recent months, demand for mobile and casual external development projects has declined."

"As we conclude our remaining engagements and do not forsee comparable opportunities in the near term, we have made the decision to part ways with some colleagues. Those decisions are never easy, and we are grateful for the contributions of the affected employees, who have helped shape Behaviour and support our partners over the years."

Behaviour Interactive is now the latest studio within the video game industry to hold layoffs in 2026, after Iron Galaxy announced cuts just days ago, and Take-Two cutting members of its team earlier this month. Some of the most significant layoffs this year so far have come from Epic Games, which laid off over 1,000 workers in one massive layoff last month, and Ubisoft, which cut hundreds in a "major reset" that started the year.

Players have gotten used to hearing about layoffs in the last few years, and they've also gotten used to still seeing great games find a way out the door and into their hands, so it can be easy to read each new layoff announcement as less and less of a big deal than the one before. But the reality is that this kind of instability is deeply impacting developers and the industry overall.

Reports of developers not being able to trust any position they hold in the industry result in those same developers looking for a way out, never intending to come back. The knowledge and talent drain the industry is experiencing because even its best and brightest developers can't trust they'll have a job in six months will leave a lasting negative impact on the future of video games if this kind of instability doesn't stop soon.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Products mentioned