Battlefield 3: Reality Mod Is Now Available for Download

Jul 18, 2022 at 04:11am EDT
Battlefield 3: Reality mod

As promised earlier this month, the long-awaited Battlefield 3: Reality mod is now available for download. The total conversion mod has been seven years in the making, stemming from Battlefield: Project Reality, and aims to deliver a much more immersive, realistic, tactical, and in-depth experience compared to the vanilla game.

It achieves the goal thanks to Venice Unleashed, a required modding and improvement framework for Battlefield 3. Below you'll find a beginner's guide to help you install the Battlefield 3: Reality mod. Do note that this is just version 0.1, and the development team has plans to add plenty of extra features before version 1.0.

Related Story Battlefield 3: Reality Mod Launches on July 17th; New Trailer Released
VERSION 0.1 - First public playable version. A starting point
  • Custom spawn system (FOBs & Rally Points)
  • Adjusted game pace (movement / weapon-handling speed)
  • Gunplay (suppression / recoil / damage)
  • Adjusted gun / explosion sounds
  • Health and medic system (bleeding / bandaging / reviving)
  • Custom UI (main-menu / spawn-menu / map / comm-rose / HUD)
  • AAS game mode
  • 5 modified and expanded vanilla maps
  • Two custom factions (USMC / Russian Army)
  • 9 pre-fixed kits per faction
  • Modified vanilla vehicles (transport only)
  • Improved visuals (day-night cycle / weather)
VERSION 0.1+ - Search for optimal values, pacing and balance
  • All above mentioned polished
  • Resource mechanics
  • Custom maps
  • Playable vehicles, armor, and air units
  • More game modes
  • Commander role
  • Map Editor
VERSION 1.0 - Grand release - finalized pacing, mechanics, etc.
  • TBA

If you wish to donate to the Battlefield 3: Reality mod makers, you'll find their Patreon page here.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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