Battlefield 1 Future Fixes Outlined; Hardcore Gets Additional Details

Nov 9, 2016 at 08:00am EST
Battlefield 1

Battlefield 1, the latest entry of the series released last month on PC and consoles, already received some fixes in previous updates, but work is far from being done. In the past few hours, members of the development team have detailed some of the fixes that will be coming to the game in the future.

A few hours ago, Battlefield 1 Lead UI/UX Designer Erik Ortman has confirmed that the team is currently looking at a fix for medals issue that has been plaguing a few players, and a fix for end of game leaderboards and not being able to quit at the end of a game.

DICE's Producer Ali Hassoon also confirmed that a limit for how many players can play a class will be coming in a future patch.

https://twitter.com/Striterax_/status/795939811467071489

Ali Hassoon also talked about Hardcore, which has yet to be implemented. Apparently, Bullet Damage in Hardcore will be set at around 140%, which will provide a more well-rounded experience.

https://twitter.com/Striterax_/status/794462256121712640

Testing is still underway, so there is still no release date set, as it will only release when the team is sure it lives up to their expectations.

https://twitter.com/Striterax_/status/793511967419957248

Last week, DICE revealed more regarding what's in store for Battlefied 1's future. Among the many changes that will be coming to the game are tweaks for the Suez Map, changes that will be coming following players' feedback. The first Custom Game, called Fog of War, will also launch next week.

FOG OF WAR: INTRODUCING CUSTOM GAMES

As the first Official Custom Game, Fog of War will premiere at Battlefest. In this unique Team Deathmatch experience, you will be challenged by limited sight as you’re fighting in fog with the mini-map and soldier name tags turned off. You’ll find Official Custom Games in the Battlefield 1 Multiplayer menu.

Battlefield 1 is now available in all regions on PC, PlayStation 4 and Xbox One.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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