Gigabyte Reveals Battlefield 1 Benchmarks – Nvidia Takes The Lead, No Single Graphics Card Can Hit The 4K 60 Standard
Gigabyte is one of the few vendor agnostic IHVs out there and manufactures both AMD Radeon and Nvidia Geforce GPUs. The company’s graphics cards are quite popular and are usually priced fairly close to the official MSRP of the reference card while at the same time offering decent clock speeds. The Polaris series and the Geforce series is no different and today we are going to be looking at some official numbers released by the independent hardware vendor.
Gigabyte puts its graphics cards to the test in Battlefield 1 – GTX 1080 leads the way with 4K 30 and 1440p 60 capable performance
As always, let’s start with the specifications of the test system involved:
- Motherboard: GIGABYTE GA-X99-SLI
- CPU: Intel Core i7-5960X
- Memory: 16 GB DDR4 Memory
- Operating System: Windows 10
A little about the game itself before we dig into the benchmarks. Battlefield 1 is a title that can be readily called a ‘next generation’ game. It rocks absolutely dazzling visuals and supports some brand. The game was built using the latest iteration of the Frostbite 3 version and contains high-resolution textures throughout the game. While the performance of a single title should never be taken as a generalization of the overall performance of a graphics card, Battlefield 1 is an important enough reference point that we can safely give it some weight age without being inaccurate. Without any further ado, here are the benchmarks:
Right off the bat we can see that this title is truly graphics intensive. What were once the recommended specs for Battlefield 4 are now the minimmum specs for Battlefield 1. Recommended specs for Battlefield 1 have not been released so far but this should give us a pretty good idea of the same.
At the 1080p resolution, just about all the graphics card tested can handle the game at the 1080p 30fps standard (much as this particular one is frowned upon). Both the RX 460 and the GTX 960 are able to hit the 30fps standard with the AMD counterpart achieving an avg frame rate of 32 fps while as the Nvidia counterpart scored an avg framerate of 47 fps. As far as the 1080p 60 standard is concerned, which is the one more relevant to modern times, all cards above the Nvidia GTX 970 and the Radeon RX 470 were abe to hit the mark. This is also coincidentally the specification for the VR minimum spec.
At the 1440p resolution, things start to heat up. On the low-endside, only the GTX 960 can hit the 1440p 30 standard, the RX 460 drops out of the race. All other cards fare well enough. Once we upgrade to the 1440p 60 standard however, only the GTX 1070 and the GTX 1080 can keep up at 70 and 91 fps respectively. The RX 470 and the RX 480 from the AMD side and the GTX 960, GTX 970 and the GTX 1060 from Nvidia’s side can no longer keep pace (although both the RX 480 and the GTX 1060 are close enough at 50 and 53 fps respectively).
At the 4K resolution, the graphics cards were only able to achieve the 4K 30 standard. The 4K 60 territory remains uncharted for a single card. The GTX 1070 scores an average of 34 fps in the 4K benchmark while its bigger brother, the GTX 1080, is able to score a slightly more appetizing 48 fps – which is pretty close to a full 60 fps. It is clear that we are just 1 generation away from achieving true 4k 60 performance in the high end – and maybe that’s where the GTX 1080 Ti will step in. At this point, however, this is something that hasn’t happened. Of course, Battlefield 1 is a very demanding title, both the GTX 1070 and 1080 should be able to hit the 4k 60 mark in less demanding titles – but what’s the fun in that.
A very important point to note here: This benchmark does not include the Fury series from AMD which, while old, currently fills the high-end spectrum for Radeon GPUs. It goes without saying that they will perform better than the Polaris lineup and will be able to achieve performance somewhere between the GTX 1070 and 1080. We will be doing a follow-up post on Battlefield 1 benchmarks which will contain all currently available GPUs, not just FinFET based ones.