Atlantis Studio Is A New Team Built Of Former Ubisoft, Ready At Dawn, And Midgar Studios Developers

May 29, 2025 at 11:49am EDT
Atlantis Studio

Former Ready at Dawn, Ubisoft, and Midgar Studios developers have come together to form Atlantis Studio, a new team that, according to a report from GamesBeat, will focus on making immersive games in Unreal Engine 5.

The new team will be based in the South of France and is co-founded by Ru Weerasuriya, the former president of Ready At Dawn, who was with that studio on games like The Order: 1886 and Echo VR until the studio was shut down by Meta last year. Joining Weerasuriya is Nico Augusto, and together the two bring years of experience to the formation of Atlantis.

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"We are thrilled to announce the creation of Atlantis Studio in the beautiful South of France region," said Weerasuriya in a statement. "Our vision is to foster a creative and collaborative environment where experienced talent can come together to develop games driven by our common passions."

Augusto added, "The core team at Atlantis Studio is composed of exceptional and talented individuals. Together, we are looking forward to sharing with everyone the world we are crafting."

The studio is currently hiring, and according to their website, they are due to announce their debut project "soon," which of course, could mean anything. It could be that we'll learn what the project is during Summer Game Fest, with a trailer ready to help drum up awareness about the studio to try and attract developers to apply. Or it could be that we're waiting months, even years, to find out what Atlantis Studio is cooking.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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