Arc System Works Shows New Look at Marvel Tokon: Fighting Souls, Closed Beta Coming in December

Nov 11, 2025 at 06:18pm EST
A character in Spider-Man attire striking a pose in a dark, cave-like environment.

Arc System Works was one of the studios we predicted would appear at the State of Play Japan, specifically with a release date for Marvel Tokon: Fighting Souls. Well, we were right that we'd get to see Arc System Works and with more Marvel Tokon: Fighting Souls, but we did not get a release date revealed, and are still saddled with an expected release window of '2026.' That said, there is a new closed beta lined up before the end of the year.

Arc System Works also showed off more gameplay for Marvel Tokon: Fighting Souls, and two of the game's developers also made an appearance during the live stream to talk more about the game, and how the studio wanted to blend Japanese art styles with the style of the comic books.

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The new closed beta will run from December 5-7, and adds Spider-Man and Ghost Rider to the roster of playable characters to try out in the beta. It'll also include two new stages, and a bevy of fixes and tweaks based on feedback from the game's first closed beta earlier this year.

If you registered for the first closed beta and participated, then you'll be automatically registered for this one. If you registered for the first one and didn't participate, then you should keep an eye on your email inbox for an invitation. If you didn't register for the first closed beta but want to try your luck this time, then you can register at this link.

Marvel Tokon: Fighting Souls is due to launch on PC and PS5 sometime in 2026.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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