AMD FSR Redstone brings four different FidelityFX neural rendering features that can enhance the visuals of games using an ML model.
AMD Readies its ML-Powered Suite Called FSR Redstone for Developers, Bringing Better Visuals and Performance on RX 9000 GPUs; FSR v3.1.4 and Anti-Lag 2 Plugins Rolled Out for UE 5.6
FSR 3 got a minor update, and now its latest version 3.1.4 is available for download as a part of the FidelityFX SDK 1.1.4. Alongside the new update, AMD has also debuted a new suite of features, which it calls the FSR Redstone. The FSR Redstone is powered by Machine Learning and brings several neural rendering technologies to improve the image quality and performance of games.
The FidelityFX Super Resolution 3.1.4 opens the door for FSR Redstone inclusion later this year, which will arm developers with the ML-powered tech for visual enhancements in games using the Radeon RX 9000 GPUs. FSR Redstone brings four new features, especially crafted for RX 9000 series GPUs, to deliver better ray tracing, visuals, and performance.
- Neural Radiance Caching, which uses an ML model to learn the light behaviour and predict the scenes for efficient real-time global illumination.
- ML Ray Regeneration, which is trained on noisy low-sampled renders to predict and filter grainy noise in real time, offering sharper visuals while reducing the overall rendering cost.
- ML Super Resolution to reconstruct low-resolution visuals in real time and offer upscaled images.
- ML Frame Generation that adds new fake frames between the real rendered ones for higher performance.
FSR 3.1.4 will also deliver several bug fixes and bring a digitally signed upgradable DLL for allowing developers to replace the DLL to upgrade the FSR without needing a full game patch. With such functionality, games using the FSR 3.1.4 will be able to support FSR 4 just by replacing the DLL, eliminating exhaustive integration by the developers.
That said, the FSR Redstone isn't yet available but will be rolled out later this year, which will equip developers with the latest ML-powered tools. However, AMD has released dedicated Unreal Engine 5.6 plugins for FSR 3.1.4 and Anti-Lag 2 for delivering the latest fixes and reducing the end-to-end system latency, respectively.
News Source: GPUOpen
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