You Can Play Hollow Knight: Silksong In September 2025, At A Museum In Australia, That Is

May 1, 2025 at 11:00am EDT
Hollow Knight Silksong

Hollow Knight: Silksong was first revealed six years ago now, in 2019, two years after the original Hollow Knight came out and set a new standard for 2D Metroidvanias. Since then, players have been keenly waiting for any news about the coming sequel, and when we'd finally get the chance to play it.

If you're incredibly keen, you might get your first chance to play it this coming September 18, 2025, because a report from IGN has confirmed that it will be playable by then. As part of an exhibit inside a museum in Australia, that is.

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Australia's National Museum of Screen Culture, ACMI, is hosting a game-focused exhibit in September called Game Worlds, which will include a playable build of Hollow Knight: Silksong.

The hope now, is that this news means that it'll be playable outside of an Australian museum by then. Surely it wouldn't be available in this museum's exhibit, and not already be out everywhere in the world, right?

It would be a strange situation if that ended up being the case, but it feels very unlikely. We know that developer Team Cherry is targeting a 2025 launch, so then the museum exhibit's September 18 date means we should be looking at a release date for Silksong arriving at least a little before that.

It could arrive in August, or perhaps the exhibit will be part of Silksong's launch. Team Cherry is based in Southern Australia, so it wouldn't be the biggest surprise if the studio wanted to put its home on the map a little more with the launch of one of the world's most anticipated indie games.

If a summer release date is what we have to look forward to, then that means we could be looking at a Summer Game Fest release date reveal. Not that Silksong needs a larger event around it to bring eyes to any news about the game, but it would fit the kind of big reveals Geoff Keighley strives to include in his annual showcases.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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