80%
Probable
In the latest episode of the Broken Silicon podcast, leaker Moore's Law Is Dead claimed that the next Xbox console, codenamed Project Helix, could be as disruptive as Apple's new MacBook Neo due to its sheer value, which MLID likened to a two or even three-thousand-dollar gaming PC:
Project Helix is basically a high-end PC, even using the same silicon as AMD's 70 or maybe 80 class RDNA5 GPU is. It isn't an ultra level of PC hardware, but still far more power than consoles usually have. It will have the biggest APU in console history. I think over 400 square millimeters squared or something insane of 3 nanometer. So, if Project Helix has a PC mode, it could become a similarly disruptive product to the mid to the high-end pre-builds as Apple's MacBook Neo has been for cheap laptops. Yes, it will be expensive for a console, but guys, if it's even $1,200, it's like a $2-3,000 gaming PC. That's disruptive.
Of course, a lot will depend on Microsoft's ability to keep costs down, which will be extremely challenging unless RAM and SSD shortages do not improve in the near future. Still, based on previous leaks by MLID and Kepler_L2, Project Helix is expected to cost more than $1,000 and will be more powerful than Sony's PS6 (although its performance advantage may not be that tangible in actual games).
The chatter on the next Xbox exploded over the last couple of months. Just ahead of GDC 2026, new Microsoft Gaming CEO Asha Sharma teased that Project Helix would "lead in performance" and play "Xbox and PC games" alike, as mentioned in earlier rumors. At GDC 2026, Jason Ronald, Vice President of Next Generation at Xbox, revealed that the next Xbox would be an "order of magnitude improvement" over the existing console generation while confirming that devkits will be available in 2027.
A couple of days ago, Kepler_L2 added that Microsoft did not order any GPU customization for Project Helix, in a change from the previous Xbox consoles made in partnership with AMD (the Xbox 360, Xbox One, and Xbox Series S|X). However, that might be a conscious choice given the mandate to play both Xbox and PC games: it will likely be easier for developers if they just have to deal with a stock AMD GPU rather than a customized one only available in the Xbox environment.
Yesterday, Kepler_L2 also said that Project Helix consoles will also be available from OEMs. This is a reiteration of an earlier rumor. To date, Microsoft hasn't confirmed this. If that changes, we'll of course write a report on that, as well as including the info in our full-fledged Xbox Project Helix info roundup page.
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