Two Major Indies Enter Xbox Game Pass This Week

Sep 3, 2025 at 09:05am EDT
Xbox Game Pass display featuring upcoming games like Silksong, Roadcraft, and Paw Patrol World with coming soon header.

Xbox has announced the first batch of games coming to Xbox Game Pass in September 2025, with two of the six games overshadowing the rest despite both being indie titles, as I Am Your Beast and Hollow Knight Silksong enter the subscription service.

I Am Your Beast, you might recall, is developer Strange Scaffold's fast-paced, first-person, parkour-shooter, as you run around individual levels eliminating everyone in your path while going for the fastest times. It was one of 2024's better indie titles from the same studio that released El Paso, Elsewhere, the year before, which is also being made into a feature film.

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Hollow Knight Silksong needs no introduction at this point, with its inclusion in Xbox Game Pass being significant if you want to avoid paying its $19.99 price tag. That might seem like a small price to pay for what has been heralded as one of the most anticipated indie titles in the last decade, but it follows the same model Team Cherry used with Hollow Knight, which has mostly stayed at $14.99 since it launched in 2017.

The rest of the games entering Xbox's subscription service this week and the first half of this month include Saber Interactive's RoadCraft, RedCandleGames' Nine Sols, a game you could argue is heavily inspired by Hollow Knight. Strategy and city-builder Cataclismo, and PAW Patrol World.

As with every month, with games entering the subscription service, there are games leaving. As of September 15, the following three games will no longer be available in Xbox Game Pass.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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